Hi,
I've spent some times in trying to have a working Xcode project for
TeXmacs/Qt. I've just commited a preliminary version of the project.
It works together with the configure script. This means that you must
run configure with the right parameters to have the project correctly
setup to your local environment (especially wrt. external libraries
like guile, freetype and Qt). After configure you can open the project
which is in misc/bundle/TeXmacs.xcodeproj. For the moment there is
only a targer for TeXmacsQt. More targets will be added in the future
(TeXmacsX11 and TeXmacsCococa). Another temporary limitation is that
you must be sure to have already generated the moc files (e.g. by
building at least once using make). This is annoying but I will try to
get rid of this soon. Benefits of the Xcode environment are: graphical
debug support, source symbols cross-reference in the IDE, nice error
reporting during builds.
Please let me know if it works for you (Mac users only)
Enjoy,
Massimiliano
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