Hi folks,
I'm a C64 programmer and I'm trying to fiddle my way through defining
a bundle for the "KickAssembler"
to be able to conveniently code on my Mac. It's a pain for me to do
the definitions, so any volunteering
help is much appreciated.
I have tons of ideas for cool 21st century editing, and I'm happy to
find some of them realized in TextMate.
But: I want incremental transparency, is that possible?
What I mean is that I can define the backgrond colour of a loop to be
say 5% lighter than my background,
a loop within that loop should now be 5%+5% lighter and so on, so
that I can easily see where each loop
starts and ends.
Also, I'd like some auto-correction functions. From C64 development,
I am used to the assembler
polishing up my code like this:
I type:
lda#$1
and the assembler cares for indenting and polish:
lda $#01
Thanks for the help...
All the best,
and don't forget the fun you had with you Commodore 8bit ;-)
---
Jakob Voos, PROTOVISION Development Team
http://www.protovision-online.com
http://www.vision64.de.vu
http://wings.webhop.org
mailto:[EMAIL PROTECTED]
http://www.supercpu.de
http://www.cmdweb.de
http://www.c64.sk
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