Wookey wrote: > Ah, OK. So I thought the problem was that it couldn't find file, but what > you are saying is that the .th2 files loaded is irrelevant, and doing > 'compile' just runs wahtever the thconfig file says?
Exactly. > the file loaded in the map-editor (if it is not mentioned). This is a bit of > a problem if you loaded the wrong thconfig file (as I did above), but I'm > not sure what should be done about it. Maybe a warning about 'unused file in > map editor - is that what you wanted?'? May be. In any case, if you know what happens, than it is not so bad error. >> In any case, the compilation process needs to be changed. I am preparing new >> arrangement, but it will take some time. > > > It does? I don't have a particular problem with it at the moment. OK, I would like to have editor of configuration files in the therion text editor (I think this is more correct). I have also added checking of time-stamps in text and map editor (to avoid problems of using external editors), but I was not able to do it in compiler (this text editor is not standard). But I am only thinking about it, I am working on different things. >>> inserting line points happens _after_ the current point >>> inserting file entries happens _before_ the current line > > > However this is perhaps a very large change in the internals with only a > small gain for users. I can live with it, but I do think it adds to the > things that make therion confusing to use. OK, in the 0.3.5 version, symbols should never be inserted outside of scrap just by mistake. With all symbols with exception of rock-border and edges (and stations in extended-elevation), you do not need to take care of their order. So probably users will not have huge problems in the future. > But if we just explain about the ordering (especially for rocks - what else > does it affect?), that will be enough to let people use it. I think also. Somebody should write it down to tips and tricks :) >> OK, I can change it that new scraps will be inserted before current scrap. > > > after :-) OK after or if it will be too difficult, at the end of file. >>> Check to tell you you are entering line outside a scrap would be good. >> >> >> OK, but I hate error windows, I have to click OK every time. Would a beep be >> enought? > > > > A beep and a message in the status area (where it says 'select object', > 'drawing line', etc). OK > OK - but they look exactly the same in the UIS symbol set. I actually want > to use the 'border' type line for floor-step. I will have to try to > fine-tune my output,one thing I have not yet messed with. try following two lines in your layout: code metapost let l_floorstep = l_border_visible_SKBB; > But it is important to record the things that annoy me, before I get used to > them and forget that they are a problem when starting out. Yes. I will translate TODO.S file into english a little bit :) . > I'm very happy to provide feedback. Despite all my complaining, I think > therion is very good, or at least will be good one day when it is a bit more > finished. :-) Thanks, S.
