Thanks Duncan and Martin I was not aware of this distinction between the different (in)visibilities for wall behaviour. I'll add it to the wiki page.
-----Original Message----- From: Therion [mailto:[email protected]] On Behalf Of Duncan Collis via Therion Sent: Friday, 17 February 2017 5:04 PM To: List for Therion users <[email protected]> Cc: Duncan Collis <[email protected]> Subject: Re: [Therion] Surface or Canyon walls On 15/02/2017, Martin Sluka via Therion <[email protected]> wrote: > >> 14. 2. 2017 v 19:30, Bruce Mutton via Therion <[email protected] >> <mailto:[email protected]>>: >> are used by the scrap join algorithm to decide which line ends to >> join (for visible wall lines only), > > For automatic scrap join algorithm. But you may join any kind of lines > at any line points - typically wall to corner of block It's worth noting that there are two different ways of making a wall line invisible in Therion, which are treated differently by the automatic scrap join algorithm: line wall -subtype invisible The wall line is not displayed, and will be ignored by the scrap join algorithm. lne wall -visibility off The wall line is not displayed, but can be used by the scrap join algorithm when it chooses which points to join. This caused me a fair amount of confusion until I figured it out! Duncan. _______________________________________________ Therion mailing list [email protected] https://mailman.speleo.sk/listinfo/therion _______________________________________________ Therion mailing list [email protected] https://mailman.speleo.sk/listinfo/therion
