Hi Stacho,
see https://github.com/therion/therion/issues/158

I confirm the commit 19eb62409e fixes this.
I closed issue #158 :)

Thank you very much!


Am 2019-12-09 18:32, schrieb Stacho Mudrak:
After investigation, I realized that even if OpenGL context is created
for pixmap rendering, printing from loch on my Linux machine actually
does not work.

So I have rearranged the code and disabled rendering to pixmap on
Linux completely. It seems to work using just screen OpenGL buffer for
tiled rendering (for big images).

If anybody is interested in testing, your feedback is welcome.

S.

On Sat, 7 Dec 2019 at 00:15, Olly Betts <[email protected]> wrote:

On Fri, Dec 06, 2019 at 05:03:15PM +0100, Stacho Mudrak wrote:
If it is lxR2P.c what fails (it is off-screen rendering to pixmap
- for
large renderings) then it should be quite easy to disable it.
Could you
please somebody try to comment out following line
(lxGLC.cxx:1938)?

this->m_OSC->m_r2p = R2PCreate(w, h);

then recompile loch and try whether it can start?

Yes.  I've applied slightly more nuanced version of that (which
tries
to create the context, but on failure doesn't exit) and uploaded a
new debian package to unstable.  This obviously isn't a perfect fix,
but it beats loch being unusable, and if it was working for anyone
before it should still with off-screen rendering.

I've attached the patch I applied.

Cheers,
Olly
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