It works in cases the sketches are not in scale too. I use it from time to 
time. Points “extra” may help too. Check Thbook - samples at the end. 

Martin

Odesláno z iPhonu

13. 5. 2021 v 10:33, Bruce Mutton <br...@tomo.co.nz>:

> > Have you tried export of background sketches from therion as .xvi?
> > Martin
>  
> You mean like this? https://therion.speleo.sk/wiki/outputs#map_th2_therion
> 
> Although I put together that wiki page, I had forgotten this possibility, 
> don’t think I have ever done it with sketches turned on.  I think this is 
> what you were referring to Alistair?
> So XTherion can scale, rotate and morph images.  It is just an indirect 
> process.
> Hopefully I will remember it for next time it comes up.
> 
> Thanks
> Bruce
>  
> 
> 12. 5. 2021 v 22:36, Bruce Mutton <br...@tomo.co.nz>:
> 
> Thanks for your replies Paul, Alastair and Axel,
> I was hoping to draw out discussion on basic image manipulation functions in 
> XTherion and maybe to inspire someone to work on developing those.  Maybe I 
> have been successful but it is far too soon to tell.
>  
> Paul, yes, scale and rotation control both for XTherion background images and 
> exported map-images would be great.
>  
> Alistair, Paul, my reason for wanting similar sized (scales) images in my th2 
> file was not so much to join them for the purposes of contiguous scrap 
> drawing, but to avoid the need to zoom in or out when moving from one scrap 
> to another.  It also allows copying (with a text editor) drawing objects, 
> then using Xtherion to move one of them from one scrap to another – useful 
> for coincident lines on adjacent scrap boundaries and other things. Most of 
> the time I avoid joining up background images, as for me Therion’s superpower 
> is allowing the user to work on small easily manageable bits of information, 
> then joining them up at compilation time.
>  
> Axel.  Yes, the Inkscape Plugin.  I was excited about this when Thomas first 
> posted it.  I managed to parse a th2 file to InkScape, but then I was so lost 
> that I got no further.  Could not parse the th2 file back out to Therion, so 
> I gave up at that point.  I recognise the potential, but I am lacking 
> knowledge and experience in the basics of image manipulation software.  Maybe 
> one day I will learn how to use Inkscape, Illustrator, GIMP, CoralDraw etc…
>  
> I managed to enlarge my png image 3.5 x while reducing it from 600 kB to 500 
> kB using more or less default export settings in GIMP), so my miserly 
> tendencies are satiated for now.
> I am working on my next question now…
>  
> Bruce
>  
> From: Therion <therion-boun...@speleo.sk> On Behalf Of Bruce Mutton
> Sent: Friday, 7 May 2021 08:14
> To: 'List for Therion users' <therion@speleo.sk>
> Subject: [Therion] XTherion background image control and bitmap file size 
> question
>  
> Mōrena
> I am wondering if XTherion can scale background images, or if anyone has 
> hints on scanned image settings that generate a larger background image, that 
> is economical on bytes?
>  
> Back story:
> I created a multi-level survey (shaft system in cave) with PocketTopo, rather 
> than creating many small survey files to keep each level separate.
> At home I printed the PocketTopo bitmap, then sketched over three of the four 
> main levels that I now want to draw with Therion.
> Then I created an xvi with TopParser (I chose my usual export settings, and 
> of course maybe I could have chosen better settings).
>  
> You can see the xvi and some drawing directly on that xvi in the image below.
> You can also see the three 100 dpi png background images that I imported into 
> XTherion.
> The three images are much smaller than the xvi and while it so happens the 
> zoom range is such in XTherion that I could easily draw my scraps over them, 
> I would like all four scrap background to be a similar size.  It just makes 
> life easier into the future that way.
> I am a novice when it comes to bitmap manipulation, but I managed to use GIMP 
> to scale up one of the images about 3.5 times.  You can also see that in the 
> image below.  It is about the same size as the xvi which is what I am after
>  
> My frustration is that the original png images are all about 600 kB and the 
> enlarged image is about 3000 kB.  I am a miser and I would like to minimise 
> bloat in my project repository.
>  
> Can we scale the image in XTherion, using the original smaller file as the 
> permanent source?
> Or are there tricks to enlarging the png image while maintaining a modest 
> file size?
> I am aware that jpg will likely compress to fewer bytes, and will try that 
> unless it becomes too blurry.
>  
>  
> <image005.png>
> <image006.png>
>  
> It looks like XTherion th2 file header has some unused controls. I could not 
> find any documentation on this, so I have deduced the format as follows…
>  
> ##XTHERION## xth_me_image_insert {x coord visibility[0=off, 1=on] gamma} {y 
> coord {<unknown empty variable>}} filename and path <unknown 0 variable> {< 
> unknown empty variable >}
>  
> Maybe there is scope for scaling and rotation of images by XTherion in here? 
> !!
>  
> Sample of th2 file header
>  
> ##XTHERION## xth_me_image_insert {1386.4418110200002 1 1.0} 
> {844.5244881899999 7.14} ptopo/7-Laghu_p.xvi 0 {}
> ##XTHERION## xth_me_image_insert {1893.842519685 1 1.0} {1306.5748031498001 
> 7.19} ptopo/9-Laghu_p.xvi 0 {}
> ##XTHERION## xth_me_image_insert {1278.0 1 1.0} {585.8818897638002 {}} 
> ptopo/7-LaghuPLAN-Sketches-26Jul2020-Pg01of03.png 0 {}
> ##XTHERION## xth_me_image_insert {550.0 1 1.0} {589.8818897638002 {}} 
> ptopo/7-LaghuPLAN-Sketches-26Jul2020-Pg02of03.png 0 {}
> ##XTHERION## xth_me_image_insert {6.0 1 1.0} {583.8818897638002 {}} 
> ptopo/7-LaghuPLAN-Sketches-26Jul2020-Pg03of03.png 0 {}
> ##XTHERION## xth_me_image_insert {2568.0 0 0.7943282347242815} 
> {1891.8818897638002 {}} ptopo/7-LaghuPLAN-Sketches-26Jul2020-Pg01of03B.png 0 
> {}
>  
> Thanks for any insights.
> Regards
> Bruce
>  
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