TidBITS#727/26-Apr-04
=====================

  We're back with news from NAB and the troubles of TCP. Jeff
  Carlson looks at Apple's new Motion application for creating
  motion graphics - is it an After Effects killer? - and covers
  Apple's other video announcements. In other news, Glenn Fleishman
  explores the discovery of a critical fault in TCP networking.
  And we note releases of new PowerBooks, iBooks, and eMacs,
  Apple's profitable quarter, and updates to AirPort. Also, TidBITS
  turned 14 last week! Celebrate with us by saving 50 percent on
  any Take Control ebook order this week!

Topics:
    MailBITS/26-Apr-04
    New AirPort Base Station and Wireless Software Updates
    Apple NABs Pro Video Attention
    Serious TCP Weakness Identified
    Hot Topics in TidBITS Talk/26-Apr-04

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MailBITS/26-Apr-04
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**Take Control 50% Off Sale for TidBITS 14th Anniversary** --
  While we were in Hawaii last week for my sister's wedding, TidBITS
  celebrated 14 years of continuous publication. Who knew a teenage
  electronic publication could throw such a big party while its
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<http://www.tidbits.com/takecontrol/>


**Apple Releases Faster iBooks and PowerBooks** -- Apple refreshed
  its entire laptop line last week with the release of improved
  iBooks and PowerBooks. The entry-level 12-inch iBook, at $1,100,
  contains a 1 GHz PowerPC G4 processor, 512K of L2 cache running at
  1 GHz, 256 MB of RAM, and a 30 GB hard drive. A 14-inch model, at
  $1,300, shares the same specs as the 12-inch, with the exception
  of a 40 GB hard drive (and the larger screen, of course!). The
  high-end 14-inch iBook, at $1,500, features a 1.2 GHz PowerPC
  G4 processor, a 60 GB hard drive, and AirPort Extreme built in
  (AirPort Extreme is available as an option on the other two
  iBooks). All iBooks include an ATI Mobility Radeon 9200 graphics
  processor with 32 MB of video memory, along with a Combo drive
  (DVD-ROM/CD-RW); the two 14-inch models offer a build-to-order
  option for a SuperDrive (DVD-R/CD-RW), which runs at 4x speed
  (compared to previous 2x SuperDrives for laptops). The iBooks
  can now also support up to 1.2 GB of RAM, versus the 768 MB
  limit of the previous generation.

<http://www.apple.com/ibook/>

  The PowerBook line leapfrogs the previous generation's speeds
  with 1.33 GHz PowerPC G4 processors on the two 12-inch models
  and one 15-inch model, and 1.5 GHz processors for a second 15-inch
  configuration and the still-enormous 17-inch model. Starting at
  $1,600, the 12-inch PowerBook includes 256 MB of RAM, a 60 GB
  hard drive, and a Combo drive; for $200 more, the other 12-inch
  configuration adds the 4x SuperDrive. They also include Nvidia
  GeForce FX Go5200 graphics processors with 64 MB of video memory,
  and a FireWire 400 port. The 15-inch Combo drive model, at $2,000,
  adds a FireWire 800 port, the ATI Mobility Radeon 9700 graphics
  processor with 64 MB of video memory, and a 4x SuperDrive. Moving
  up to the top of the 15-inch pile, the $2,500 configuration
  features 512 MB of RAM, an 80 GB hard drive, and the now-famous
  backlit keyboard. For $300 more, the 17-inch model offers
  the same specifications as the top 15-inch model, but with
  a who-cares-about-plasma-displays beautiful 17-inch screen.
  All PowerBooks feature built-in AirPort Extreme and Bluetooth,
  512K of L2 cache, and now use 333 MHz PC2700 memory across the
  board. [JLC]

<http://www.apple.com/powerbook/index12.html>
<http://www.apple.com/powerbook/index15.html>
<http://www.apple.com/powerbook/index17.html>


**eMacs Get Speed Bump, Price Drop** -- Last week, Apple Computer
  also revised the eMac, its most affordable Macintosh computer.
  The eMac still sports a white, all-in-one design with a 17-inch
  CRT-based display capable of resolutions up to 1280 by 960 pixels
  (leaving it the only picture tube in Apple's otherwise all flat-
  screen lineup). But Apple's revved up the internals: the eMac now
  sports a 1.25 GHz G4 processor, 333 MHz PC2700 RAM, an ATI Radeon
  9200 graphics controller with 32 MB of video memory, three USB 2.0
  ports, and either a 40 GB hard drive and a 32x Combo drive (DVD-
  ROM/CD-RW) or an 80 GB hard drive and an 8x SuperDrive (DVD-R/
  CD-RW). The revised eMacs are available immediately starting
  at $800 for the Combo drive model, and $999 for the SuperDrive-
  equipped model; eMacs are also available at reduced prices to
  education customers in the U.S. and Canada through Apple's Store
  for Education, along with a bare-bones model with no optical
  drive. Build-to-order options include AirPort Extreme wireless
  networking, an internal Bluetooth module, up to 1 GB of RAM, and
  larger hard drive capacities; eMacs ship with Apple's iLife '04
  collection of digital media applications, AppleWorks, Quicken
  2004, WorldBook Encyclopedia, and Tony Hawk's Pro Skater 4. [GD]

<http://www.apple.com/emac/>
<http://www.apple.com/education/store>
<http://www.apple.com/ilife/>


**Apple Posts $46 million Q2 Profit** -- Apple Computer announced
  a $46 million profit for its second operating quarter of 2004,
  based on revenue of $1.9 billion and sales of nearly 750,000
  Macs and over 800,000 iPods. International sales accounted for
  43 percent of the quarter's revenue, and gross margins were a
  still-substantial 27.8 percent. The quarterly profit takes into
  account a $7 million restructuring charge; Apple will likely
  incur restructuring charges next quarter as well, as the company
  announced plans to further streamline processes by shutting down
  its Sacramento, California, manufacturing facility and moving
  those operations to a supplier in southern California.
  Nonetheless, Apple remains in good financial shape, having
  completed its third quarter of double-digit revenue expansion,
  keeping $4.6 billion in cash on hand, and having no corporate
  debt. [GD]

<http://www.apple.com/pr/library/2004/apr/14results.html>
<http://db.tidbits.com/getbits.acgi?tbart=07553>


New AirPort Base Station and Wireless Software Updates
------------------------------------------------------
  by Glenn Fleishman <[EMAIL PROTECTED]>

  Last week's release of new iBook, PowerBook, and eMac models
  (see the coverage earlier in this issue) garnered most of the
  Apple-related attention, but a few significant updates to the
  company's wireless networking efforts - both software and
  hardware - are worth mentioning.


**Power over Ethernet Base Station** -- Apple has quietly released
  a third model of its AirPort Extreme Base Station designed for the
  education and corporate markets (model M9397LL/A). The new model
  supports Power over Ethernet (PoE), a way of providing electrical
  power to the   base station without a separate AC power cable.
  PoE was "exactly what our education customers were asking us for,"
  said an Apple spokesperson. "They unwire the campuses and they
  want to put the base stations up in the ceiling area." The unit
  also has a Plenum rating, which conforms to a building code
  standard that reduces dangerous offgassing during fires.

<http://www.apple.com/airport/specs.html>

  With Power over Ethernet, also known as IEEE 802.3af, you can
  power a base station entirely through an Ethernet cable. The DC
  power is fed over wires in the cable that aren't used for data.
  Increasingly, Ethernet switches come equipped with Power over
  Ethernet as an option: you plug in the Ethernet cable, and it
  automatically powers the unit. With more sophisticated switches,
  you can power-cycle a device through the switch's interface
  instead of having to find it and manually unplug its power
  adapter.

  The new model costs $250, and includes an external antenna jack
  but no modem. The other $250 model lacks the Plenum rating and PoE
  support, but includes both modem and external jack. The cheapest
  model, at $200, lacks modem, PoE, Plenum, and jack. (Once again,
  I long for coherent model numbers.) The AirPort Extreme Base
  Station with PoE is also available in packages of five for $1,000
  to the education market only, a savings of $51 per gateway, or
  substantially more than the existing educational discount for
  single-unit purchases. Currently, however, the new base station
  is not available for sale at Apple's online store.


**AirPort 3.4 and AirPort Management Tools 1.0** -- Apple also
  released AirPort Software 3.4 for Mac OS X 10.3, which includes
  new AirPort Extreme Firmware 5.4 for the base station. This
  release adds some monitoring and logging options to the base
  station and apparently improves some Wi-Fi Protected Access (WPA)
  issues, as well as offering options to control the signal gain
  of external antennas. Unfortunately, we can't recommend AirPort
  3.4, as we've seen reduced performance and reception (even with
  a PowerBook located six feet from an upgraded base station).
  As we were putting this issue to bed, Apple released AirPort
  3.4.1, which - on a very quick look - seems to resolve the
  performance and reception problems introduced by 3.4.

<http://www.apple.com/support/downloads/airportupdate.html>
<http://www.apple.com/support/downloads/airportextremefwupdate.html>

  Apple also briefly released AirPort Management Tools 1.0, a pair
  of utilities that let you monitor and configure the settings of
  many base stations simultaneously and monitor live performance
  feedback. However, the tools were removed from Apple's site later
  the same day.


**Bluetooth Firmware Updater 1.1** -- Lastly, Apple updated its
  implementation of the other prominent wireless networking
  technology by releasing Bluetooth Firmware Updater 1.1. The update
  improves Bluetooth keyboard and mouse support by initializing the
  Bluetooth driver earlier in the startup process so that you can
  press keys that control how startup completes from the Apple
  wireless keyboard. It's also supposed to improve Bluetooth
  connectivity; although the release notes aren't specific,
  I'm guessing that could mean improvements in how the adapter
  supports Bluetooth 1.2, which mitigates interference between
  AirPort Extreme and Bluetooth which work over the same frequency
  range. Apple says that applying the update to a D-Link USB adapter
  will "make it incompatible with non-Macintosh systems."

<http://www.apple.com/support/downloads/bluetoothfirmwareupdater.html>


Apple NABs Pro Video Attention
------------------------------
  by Jeff Carlson <[EMAIL PROTECTED]>

  At this year's NAB (National Association of Broadcasters) show
  in Las Vegas, Apple expanded its professional line of video
  applications to embrace the next significant evolution in desktop
  video editing: HD, or high-definition video. Final Cut Pro,
  DVD Studio Pro, and Shake all received upgrades, but a new
  application, Motion, gained the most attention from showgoers
  and digital video professionals.

<http://www.nab.org/>
<http://www.nabshow.com/>


**Motion** -- Motion is Apple's new motion graphics application.
  Think of it as Adobe Photoshop for moving images, a tool that
  creates special effects and snazzy titles on top of video. Motion
  can animate objects on the screen, apply effects, generate
  particles (such as fire, smoke, or even just types of lights),
  and composite layers so they appear to be in the same scene.
  Basically, if you need some sort of visual effect that isn't
  present in your original footage or offered by Final Cut Pro,
  Motion is your solution.

<http://www.apple.com/motion/>

  Or, rather, Motion is your _Apple-branded_ solution. Adobe
  After Effects all but pioneered these capabilities and remains
  the dominant motion graphics application on the Mac or Windows.
  Shortly after premiering Motion at NAB, attendees began voicing
  the obvious question: is this Apple's After Effects killer? Final
  Cut Pro ran Adobe Premiere off the Mac platform altogether - is
  Motion a new prong in the same offensive? For now, Apple is
  playing nice. Apple representatives are positioning Motion as
  just another tool in the motion graphics toolbox, since video
  artists tend to use several programs in conjunction with
  After Effects.

<http://www.adobe.com/products/aftereffects/>
<http://www.digitalpostproduction.com/articles/viewarticle.jsp?id=25159-0>

  Motion's signature difference from After Effects is its real-time
  design engine, which plays back in real time without the need to
  render the footage first. In many cases, Motion is capable of
  incorporating changes and added elements during playback, much the
  way you can add loops to a GarageBand song without stopping the
  music that's already playing.

  Motion also introduces behaviors, preconfigured types of motion
  that let you animate objects or text by dragging & dropping them,
  without keyframing each individual movement. You can then go in
  and modify the behavior settings to customize the motion (again,
  seeing the alterations in real time). Motion includes over 40
  behaviors, including simulations that react with surrounding
  objects such as gravity, vortex, attract, and repel.

  In the spirit of speeding things up, Apple also incorporated 40
  gestures to be used with a digital tablet and stylus that act as
  shortcut keys. For example, draw a circle and bisect it from top
  to bottom to choose the Zoom tool.

  As you might expect, all of this real-time functionality requires
  a lot of computational power. Apple's system requirements call for
  at least an 867 MHz PowerPC G4 or G5 processor and 512 MB of RAM.
  However, the recommended system is a dual 2 GHz Power Mac G5 with
  4 GB of RAM or more. Your Mac's video card is also extremely
  important, with Motion calling for an Nvidia GeForce FX 5200
  Ultra, ATI Mobility Radeon 9600, or ATI Radeon 9600, 9700, or 9800
  Pro - the latter being the recommended configuration. No doubt
  some designers looking to get in Motion will also need to factor
  the costs of upgrading their hardware, too.

<http://www.apple.com/motion/specs.html>

  However, Apple is making the program compelling by pricing it at
  $300, which is $400 cheaper than After Effects 6.5 Standard and
  $700 cheaper than After Effects Professional 6.5. Apple says
  Motion will be available this summer, which we take to mean
  sometime before September.


**Final Cut Pro HD** -- Also announced, and now shipping, was
  Final Cut Pro HD, a free update for current Final Cut Pro 4 owners
  that brings improved HD support to the nonlinear video editor.
  Although Final Cut Pro has previously supported HD editing, the
  new version offers real-time editing of up to four streams of HD
  video, and RT Extreme for HD for real-time playback of effects,
  transitions, and composited video. Using the DVCPRO HD codec,
  the footage captured from the camera isn't recompressed when
  it is imported into Final Cut, edited, and exported back out
  via FireWire. Final Cut Pro HD also supports the use of an Apple
  Cinema Display for previewing in HD format, saving editors the
  need to buy a more expensive high-definition television or monitor
  for viewing the playback.

<http://www.apple.com/finalcutpro/>

  Final Cut Pro HD costs $1,000 for the full version, or $400 for an
  upgrade from Final Cut Pro versions 1 through 3. Final Cut Pro 4
  owners can download a free updater by providing their name, email
  address, and serial number.

<http://www.apple.com/finalcutpro/download/>


**Shake 3.5** -- If your big-budget Hollywood film is entering
  post-production, you may be happy to learn that Shake 3.5 is also
  now available. The improvements to Apple's compositing software
  (which, as Apple is quick to point out, has been used on the last
  seven movies to win the Oscar for best visual effects, including
  Lord of the Rings) include shape-based morphing and warping
  features. The full version of Shake 3.5 costs $3,000, but owners
  of version 3 can upgrade for only $800. Linux and IRIX users can
  also purchase a compatible version of Shake 3.5 for $5,000, with
  an annual maintenance fee of $1,500.

<http://www.apple.com/shake/>


**DVD Studio Pro 3** -- When DVD Studio Pro 2 was announced at NAB
  last year, it marked a dramatic departure for the DVD creation
  application, as version 2 was almost a complete rewrite from
  version 1.5. This year's update isn't quite as dramatic, but
  certainly welcome for DVD professionals. DVD Studio Pro 3 adds
  a new graphical view for seeing a project's structure; and alpha
  transitions, an improved method of moving between menu screens,
  which can be custom-built in Motion or After Effects. Support for
  DTS 5.1 audio is also included. The full version of the program
  costs $500; upgrades from version 1.x or 2.0 cost $200. DVD Studio
  Pro 3 is expected to begin shipping in mid-May.

<http://db.tidbits.com/getbits.acgi?tbart=07142>
<http://www.apple.com/dvdstudiopro/>


**Xsan** -- The last big NAB announcement from Apple was Xsan, a
  storage area network (SAN) that lets multiple computers access
  massive amounts of data. If you thought a single Xserve RAID was
  impressive - with its puny 3.5 terabytes of storage - consider
  multiple Xserve RAIDs linked together via Fibre Channel to store
  huge quantities of video data (for example) and to transfer
  that data fast enough so that multiple people can access it
  simultaneously. Xsan will ship sometime in the next six months
  ("later this fall," according to Apple) for $1,000.

<http://www.apple.com/xsan/>
<http://www.apple.com/xserve/raid/>


**Integration and Expectation** -- Motion isn't an After Effects
  killer, at least not in its current incarnation, but Motion
  is certainly aimed at catching up to the competition. In fact,
  Apple is following in Adobe's footsteps somewhat. Adobe realized
  a few years ago that one of its key strengths was the way its
  applications worked together: someone who uses Photoshop is more
  likely to use GoLive or Illustrator if they can make a change
  in one program and see it reflected in the others.

  With Final Cut Pro HD, Motion, and DVD Studio Pro 3, Apple is
  implementing the same type of round-trip integration between
  its professional video applications that Adobe has (and which
  Apple has taken advantage of to a certain degree in its iLife
  suite). Motion may end up not needing to compete directly with
  After Effects on a feature-by-feature basis as long as it competes
  well enough for the editors and designers who only need most of
  After Effects's capabilities.

  What remains clear in the thick of these releases is that Apple
  is continuing its aggressive push into the professional video
  market. Motion earned a Best of Show award at NAB, a conference
  where Apple traditionally hasn't been the dominant vendor in
  the room. From here on out, obviously, Apple aims to be in
  that position.


Serious TCP Weakness Identified
-------------------------------
  by Glenn Fleishman <[EMAIL PROTECTED]>

  We've become accustomed to being in a constant state of emergency
  on the Internet. Stories appear about the potential for massive
  disruption of the Internet and we file them away as more hype that
  never materializes, like the Y2K threat. Unfortunately, the latest
  very technical - but very real - short-term threat to the Internet
  shouldn't be dismissed so easily.

  Paul Watson, an information security specialist in Milwaukee,
  Wisconsin, has discovered and demonstrated that a previously known
  weakness in the integrity of how data flows between two connected
  systems over TCP, the lingua franca of the Internet, can be
  exploited up to a billion times more easily than suspected as
  recently as three years ago.

<http://www.uniras.gov.uk/vuls/2004/236929/>
<http://www.us-cert.gov/cas/techalerts/TA04-111A.html>

  While this flaw might not ever touch your personal computer -
  and Microsoft has already said they don't plan to patch Windows
  XP - it has a small potential to hurt less-sophisticated segments
  of the Internet, and a medium-to-high potential of disrupting
  corporate and academic networks and internal ISP networks.


**A Lurking Weakness** -- TCP and its cousin UDP are
  specifications for bundling data (protocols) that sit in the
  transport layer of the abstract model of networking: they deal
  with delivering data of varying kinds. When you transmit a length
  of data, like a file, it has to be broken into smaller pieces or
  packets, labeled with a destination address, and then handed off
  over a physical medium like Ethernet, Wi-Fi, or a DSL line for
  transportation.

  Application protocols, such as HTTP (for Web pages) and FTP
  (for file transfer), work above TCP and UDP. HTTP requests, for
  instance, are broken down into TCP packets. IP (Internet Protocol)
  sits below TCP and allows TCP packets to be addressed to
  particular recipients.

  To create a connection between two points on the Internet to carry
  out any task, the sender initiates a TCP connection over IP to the
  other point. If the receiver is listening at a particular
  location, a numbered local address known as a TCP port (kind of
  like an apartment in an apartment building), and it likes what
  it hears from the sending point, a connection is opened in both
  directions.

  Because the Internet always has many paths by which packets may be
  sent from one point to another, TCP packets can be received and
  reassembled in any order with some constraints. A sending and a
  receiving machine negotiate how many packets they send in a given
  chunk or window. When two machines agree that four packets will be
  sent, packets 1 through 4 could arrive as 3, 1, 2, 4 or 4, 3, 2,
  1, or even 1, 2, 3, 4 and be reassembled into the original order.

  If the receiver misses a packet, it can ask for a retransmission
  depending on the packet's particular data type and protocol.
  (Some data types, like streaming media, tolerate omissions;
  others handle retransmission at a layer above TCP.)

  The initial number in a sequence isn't 1, however; instead, it
  is derived from an extremely large potential set (2 raised to the
  32nd power) and created in a more or less random fashion. Any
  attempt to tamper with a given stream of data from one point to
  another must be able to generate an appropriate sequence number
  that's not a duplicate, as duplicates are typically ignored, and
  that falls within the range of the chunk size or "window" that
  the sender and receiver negotiated.

  Here's the weakness: the faster the connection between the two
  machines, the bigger the window, the longer the sequence, and the
  fewer tries it can take to generate a packet that has a sequence
  number that's unique and that the receiving device will accept.
  The trick is that any sequence number that's legitimate for the
  entire length of the window can be generated and accepted.

  Before 2001, researchers thought this didn't pose a problem. They
  viewed it as a guess-what-number-I'm-thinking game, where the
  number guessed turned out to always be wrong.

  In 2001, researchers discovered new information about the problem
  that made them change the game. It became, "I'm thinking of a
  number between one and four billion." It would take four days
  to four years to win that game randomly, they said.

  Now, however, the latest weakness could be stated as, "I'm
  thinking of a billion numbers between one and four billion.
  Guess any one of those." Computationally, it's a much easier
  problem to solve, with probabilities as high as 1 in 4.

  If an attacker gains the ability to insert arbitrary packets in
  the data stream, he can send a packet set with a connection reset
  or synchronize flag. In the former case, this disrupts the
  connection entirely; in the latter, it can cause backing-off
  behavior that makes it less and less likely that any packets
  would be accepted from the legitimate sender over longer periods
  of time, even hours with some routers.

  This exploit requires that the source and destination IP addresses
  are spoofed, which is a technique that dates back to 23-Jan-95.
  Spoofing lets you create packets containing arbitrary addresses.
  Smart ISPs and companies and router firms have patched or modified
  their configurations long ago (or changed the default out of
  the box configuration) to avoid this. But spoofing is still
  a widespread problem because of the computational load it adds
  to routers.

<http://www.cert.org/advisories/CA-1995-01.html>
<http://www.cert.org/advisories/CA-1996-21.html>

  With this capability in hand, crackers could use distributed
  denial of service attacks using machines all over the world that
  have been hijacked through worms and viruses and turned into
  zombies for running these sorts of attacks. The machines would
  need to be on networks on which IP spoofing hasn't been protected
  against. But given a large enough pool of machines, there are
  likely to be millions that meet those characteristics, and a tiny
  number is ultimately all that's needed to perform massive top-
  level disruption.

  Paul Watson, in his research, showed that it could require as
  little as 15 seconds to exploit this weakness on a router or
  other system connected via a T1 line.


**What Can Be Done about It?** Fortunately, when this latest
  exploit was discovered, secret meetings took place among
  government and industry officials in several countries to
  try to patch the problem before it could be exploited at
  the highest levels of the Internet.

  While the explanations quickly become ridiculously complicated
  for those of us who don't specialize in Internet protocols,
  several solutions are available.

* Disable spoofing. There are still routers that allow packets to
  arrive from the Internet with addresses that indicate they should
  only have arrived from the local network, and to pass packets
  from the local network with addresses that can only be located
  elsewhere. These routers must be upgraded; if they can't be, they
  have to be replaced.

* Obscurity. It's been recommended that information about top-
  level routers be made harder to obtain. If you don't know the
  appropriate IP number, you can't attack the device. However,
  techniques as simple as using the traceroute program (built into
  almost all Unix, Linux, and BSD distributions, among other
  operating systems) can show the sequence of certain routers
  between any two points.

* Reduce the sequence window length. With shorter sequences, you
  lose efficiency on very fast connections, but you dramatically
  increase the amount of time (from seconds to years) necessary
  to inject reset and synchronize packets of the right type.

* Secure connections. The IPSec encryption standard can be used
  to secure connections between two devices, whether routers or
  computers, and ensure that any packets received are
  cryptographically verified before they're acted on.

* Sign packets with a digital signature. It's already possible
  to attach a signed checksum to each packet as it leaves a router
  on its way to a destination, which can allow the receiving device
  to confirm the integrity of that packet.


**So, Will the Internet Collapse?** It's highly likely that
  network attackers armed with this information are building
  tools right now, and that attacks will be launched. It's also
  highly likely that these attacks will be successful on machines
  belonging to people who are napping. The most vulnerable parts
  of the Internet - unpatched, insecure, spoofable segments - will
  drop off until the operators of those segments figure out the
  difference between their heads and a packet in the ground.

  Individual machines, while they could be affected, are unlikely
  targets, but they are likely to be turned into weapons by crackers
  from previous virus or worm infections. But the solutions that fix
  this problem at higher Internet levels will protect against most
  of the methods by which this attack can be carried out.

  In university networks, which have lots of trust and many
  different kinds of users, there's a high likelihood that without
  proper internal controls, malevolent souls will be able to disrupt
  operations, even if the university has the right fixes on their
  Internet routers.

  Likewise, within companies that allow any outside access and on
  Internet service provider networks in which local checks might
  be less sophisticated or severe than checks outside the local
  network, disruption is a possibility and might be hard to track
  down.

  Long term, as always, the Internet will route around problems.
  Areas that can't be reached may go dark, but it's a short-term
  problem that requires upgrades and intelligence, not a reworking
  of the Internet.


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Hot Topics in TidBITS Talk/26-Apr-04
------------------------------------
  by TidBITS Staff <[EMAIL PROTECTED]>

  As before, the second URL below each thread description points
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<http://emperor.tidbits.com/TidBITS/Talk/>

**Intego Trojan Warning** -- Readers discuss Intego's press
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<http://emperor.tidbits.com/TidBITS/Talk/40>


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<http://db.tidbits.com/getbits.acgi?tlkthrd=2219>
<http://emperor.tidbits.com/TidBITS/Talk/84>


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<http://db.tidbits.com/getbits.acgi?tlkthrd=2220>
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**Squeezebox** -- Right after our review, Slim Devices dropped the
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<http://db.tidbits.com/getbits.acgi?tlkthrd=2221>
<http://emperor.tidbits.com/TidBITS/Talk/86>



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