TidBITS#759/13-Dec-04
=====================

  Publishing two more Take Control ebooks on top of last week's
  gift issue has fried our brains. But this issue still brings
  you an inside look at the evolution of hardware-based scrolling
  controls from Joe Kissell, some great tips on recording with
  GarageBand from Jeff Tolbert, and a brief thought about the most
  important fact to keep in mind when buying a digital camera from
  Adam. In the news, the iTMS starts taking PayPal, and Peachpit
  gives away Macworld Expo passes.

Topics:
    MailBITS/13-Dec-04
    Take Control of Buying a Digital Camera
    The Evolution of Scrolling: Reinventing the Wheel
    Tips and Tricks for Recording in GarageBand
    Hot Topics in TidBITS Talk/13-Dec-04

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MailBITS/13-Dec-04
------------------

**iTunes Music Store Takes PayPal** -- Money is money, and PayPal
  is big money. So it's no wonder that Apple has finally partnered
  with PayPal to accept payments for the U.S. iTunes Music Store.
  As of 10-Dec-04, you can purchase music, audiobooks, and gift
  certificates using a PayPal account. Apple is also offering a
  sign-up incentive: the first 50,000 customers to open a new
  account using PayPal as the form of payment will receive five
  free songs (through 31-Mar-05).

<http://www.apple.com/pr/library/2004/dec/10paypal.html>
<http://www.paypal.com/>
<http://www.apple.com/itunes/>

  PayPal started as a cash interchange: a way to avoid messing about
  with credit card transactions of sufficiently small amounts that
  the transactions weren't worth the accompanying processing fees
  associated (see "Worthy Web Sites: PayPal" in TidBITS-562_). It
  quickly morphed into a tool for individuals and businesses to
  pay for transactions, mostly auctions, and is now an eBay-owned
  behemoth with bank-like services grafted on. Although it seems
  from my initial tests that the iTunes Music Store works only with
  PayPal accounts linked to a credit card (rather than funded from
  a bank account), it's possible that part of Apple's desire to
  work with PayPal is to experiment with reducing the transaction
  fees that can eat a significant chunk of a small credit card
  purchase. [GF]

<http://db.tidbits.com/getbits.acgi?tbart=06260>
<http://db.tidbits.com/getbits.acgi?tbart=06862>


**More on Ballmer's Spam Comments** -- After my tongue-in-cheek
  piece about Microsoft CEO Steve Ballmer's claim that Microsoft
  Chairman Bill Gates receives 4 million spam messages per day,
  two bits of relevant clarification have appeared. First, in an
  interview with journalist Mike Wendland, Ballmer says he misspoke
  and Bill Gates actually receives 4 million pieces of spam every
  year, not every day. Just a slight difference there, but 4 million
  per year works out to almost 11,000 per day, which is still rather
  high, if not stratospheric. I could easily see other people
  receiving more; one TidBITS reader reported receiving about 4,000
  per day due to worm-generated spam from the infected computers
  of other parents and teachers at his kids' school.

<http://db.tidbits.com/getbits.acgi?tbart=07911>
<http://mikesejournal.com/archives/003089.php>

  Second, although it's entirely likely that spammers don't like
  Gates and Ballmer and thus are targeting them directly in a
  sort of a denial-of-service attack, a number of people suggested
  that a more logical explanation is that lots of Internet users,
  when asked for an email address in Web forms of questionable
  legitimacy, enter [EMAIL PROTECTED], thus avoiding the privacy
  concerns of giving their email addresses out, and, shall we say,
  expressing an opinion. I hadn't considered such a situation, but
  if lots of people around the Internet do it, that could explain
  the 11,000 spam messages a day that Gates receives. Lastly, be
  sure to check out the Joy of Tech cartoon on the whole situation
  for a trenchant comment. [ACE]

<http://www.geekculture.com/joyoftech/joyarchives/621.html>


**Free Macworld Expo Passes** -- It's time to start thinking
  about January's Macworld Expo in San Francisco! Fortunately,
  our friends at Peachpit Press are again offering free passes
  to the upcoming show. To request a pair of passes (which are
  exhibit-only passes, normally $40 each), send an email message
  to <[EMAIL PROTECTED]> with your name and postal address.
  The passes are available on a first-come, first-serve basis,
  and Peachpit must receive all requests by 03-Jan-05. If you
  end up with the passes, be sure to stop by the Peachpit booth
  to thank them, check out their books, and chat with your
  favorite authors like Adam Engst and Jeff Carlson. [JLC]

<http://www.macworldexpo.com/live/20/events/20SFO05A>
<http://www.peachpit.com/>


**DealBITS Drawing: Audio Hijack Pro Winners** -- Congratulations
  to Jon Levine of labornet.org, Thilo Dannenmann of
  unicorndesign.de, and John E. Connerat of publications.emory.edu,
  whose entries were chosen randomly in last week's DealBITS drawing
  and who each received a copy of Rogue Amoeba's $32 Audio Hijack
  Pro 2.1.1. Even if you didn't win, you can save $5 off the
  purchase price of Audio Hijack Pro by using coupon code TIDBITS
  when placing an order; this offer is open to all TidBITS readers.
  Thanks to the 988 people who entered, and keep an eye out for
  future DealBITS drawings! [ACE]

<http://www.rogueamoeba.com/audiohijackpro/>
<http://www.tidbits.com/dealbits/rogue-amoeba/>
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Take Control of Buying a Digital Camera
---------------------------------------
  by Adam C. Engst <[EMAIL PROTECTED]>

  Back in 2000, when I decided that I needed a good digital
  camera, I checked around online and was utterly flummoxed by
  the incredible level of detail provided by the camera review
  sites. I have no grounding in traditional photography, so the
  jargon went completely over my head. Many of my photographer
  friends had the Nikon Coolpix 990, I think, which was a large,
  expensive camera with a lot of features, and I considered
  just buying the Nikon 990 and being done with it. But I was
  uncomfortable with its high price, and I had a nagging feeling
  that it wasn't the camera I needed to take toddler pictures
  for the grandparents.

  After some soul-searching, I realized the problem was that the
  Nikon wasn't the right camera for me - I don't care about manual
  controls and the highest possible image quality, since it's more
  important that I have the camera with me and ready to shoot when
  Tristan is being particularly cute. I ended up deciding on the
  Canon PowerShot S100, and I liked it so much that when the time
  came to pass that camera on to Tonya, I bought its successor,
  the PowerShot S400.

  All this is by way of introduction to our latest $5 ebook,
  "Take Control of Buying a Digital Camera," by Seattle photographer
  Larry Chen. Put simply, it contains the advice I wish I'd had
  back when I was faced with the decision about which digital camera
  to buy, if only because Larry starts by drawing the important
  distinction between people who take snapshots and those who are
  looking to make artistic photographs. For anyone overwhelmed by
  the number of camera models out there and the massive level of
  technical detail in most reviews, this one distinction is your
  best starting point. Thinking about just how you plan to use the
  camera goes a long way to narrowing your choices, and it allows
  you to feel good about your eventual decision. Do be honest with
  yourself - for instance, I'd love to take artistic photos, but
  I've been forced to admit that I lack the time to devote to
  such an effort.

<http://www.tidbits.com/takecontrol/buying-digicam.html>

  For people like me, features like small size and fast shot-to-shot
  performance turn out to be paramount, since if the camera doesn't
  fit in my pocket, I won't carry it with me and thus won't have it
  when the perfect picture presents itself. But for those more
  interested in artistic photos, features like high resolution and
  manual controls are significantly more important. So if you're
  either in the market for a new camera for yourself or are helping
  someone else pick the right camera, I think you'll find that
  Larry's ebook will help frame your questions and narrow the
  choices once you start to pore through the detailed discussions
  on the camera review sites. "Take Control of Buying a Digital
  Camera" is available as a 73 page PDF (a 1 MB download); I also
  encourage you to download the free 27-page sample to get a feel
  for the book.

<http://www.tidbits.com/TakeControl/samples/TCoBuyingDigicamSample-1.0.pdf>


The Evolution of Scrolling: Reinventing the Wheel
-------------------------------------------------
  by Joe Kissell <[EMAIL PROTECTED]>

  [Interesting Thing of the Day (ITotD) is an ongoing series of
  articles about any topic I find interesting, including surprising
  discoveries in food, geography, science, language, history,
  philosophy, and even - from time to time - technology. Because
  I write for a general audience, the following article, which
  appeared on the site in early October 2004, contains some
  information that may seem like old news to technically savvy
  TidBITS readers. But I hope you'll find it useful and enjoy
  this taste of ITotD.]

<http://itotd.com/>

  When I'm not writing about interesting things, I spend my
  time writing computer books and doing the odd consulting job
  here and there - projects that hark back to the nine years
  I spent managing software development for high-tech companies.
  I spent five of those years working for Kensington Technology
  Group, a company best known for its mice and trackballs.
  You may not think of mice as the most cutting-edge computer
  peripheral, but it's hard to imagine where we'd be without
  them. And I was privileged during the time I was at Kensington
  to be involved in the development of some extremely cool
  input-device technologies. This is probably going to sound
  like a thinly veiled Kensington commercial, but I make no
  apologies: even though I don't work there anymore, I'm still
  a huge fan of their products.

<http://www.kensington.com/html/1436.html>


**Getting to the Point** -- All modern computer operating systems
  are based on some form of graphical user interface (GUI) that
  assumes the presence of a mouse (or comparable pointing device)
  to move a pointer around on the screen. Most of us have become
  so accustomed to using a mouse that we don't even think about
  it anymore. Although it's possible to use most GUI programs
  with a keyboard alone, it's much more cumbersome - and the whole
  point of modern interfaces was to be less cumbersome than their
  keyboard-only predecessors.

  When it comes to scrolling, however, most GUIs don't make it
  easy for ordinary mice. The usual way to move the contents of
  a window up and down (or left and right) is to position your
  mouse pointer over the tiny arrows at the corners of the window
  and click a button. The problem with this approach is one of
  target acquisition: if your pointer doesn't happen to be near
  those arrows (and it usually isn't) you have to move it into
  position, and it can be difficult to reach a relatively small
  clickable area on the screen both quickly and accurately.
  You must either move the pointer slowly or back up after
  overshooting. Although you may have become so used to doing
  this that you don't notice it, this method of scrolling is
  error-prone and time-consuming; it also results in your pointer
  being far away from the controls you're likely to need next
  (menus or toolbars, say).

  One solution, certainly, is to use the Page Up/Page Down keys
  on your keyboard to scroll. But that requires moving your hand
  back and forth between your pointing device and your keyboard,
  which can also be tedious. Another approach, which has been an
  option in Kensington's MouseWorks software for years, is called
  "Scroll With Mouse" (formerly known by the unwieldy term "Scroll
  When You Move The Mouse"). The feature gave users the option
  of holding down a key or mouse button to turn the entire mouse
  (or trackball) into a virtual scroll control.


**Wheel of Fortune** -- The first widely successful attempt to
  address this problem in hardware was the scroll wheel. The idea
  was to combine a special wheel on a mouse with software that
  turned the wheel's movement into window-scrolling instructions.
  Although the scroll wheel was invented by Mouse Systems (now owned
  by KYE) in the early 1990s, its popularity skyrocketed in 1996
  when Microsoft made it part of their IntelliMouse. Unlike other
  mouse manufacturers, Microsoft was in the unique position to adapt
  both their operating systems and applications to include "hooks"
  that tightly integrated the hardware with scrolling behavior in
  the software. All of a sudden, scrolling was no longer cumbersome;
  without moving your hand from the mouse or even having any idea
  where your pointer was, you could scroll up or down with a flick
  of the finger. This mechanism was almost immediately embraced by
  consumers, so that within about two years scroll wheels were the
  norm on almost all mice - except, incomprehensibly, for those made
  by Apple, on the grounds that anything more than a single button
  makes mice seem too complicated.

<http://www.microsoft.com/hardware/mouseandkeyboard/default.mspx>

  The near-universal acceptance of the scroll wheel could have
  been the happy ending of the story, were it not for two niggling
  issues. First was the problem of horizontal scrolling. When
  documents are wider than a window - often the case with
  spreadsheets and graphics, for example - a single-axis scrolling
  mechanism only solves half of the problem. Numerous solutions
  emerged, with varying levels of acceptance. In some cases, holding
  down the Shift key or another modifier while moving a scroll wheel
  changes scrolling from vertical to horizontal. A few manufacturers
  chose to put two wheels on their mice, one for each axis. IBM's
  TrackPoint device, that miniature joystick that looks like an
  eraser head, found its way onto some mice in place of a wheel.
  And more recently, Microsoft began selling mice with "tilt wheel
  technology," in which the wheel assembly is mounted on a gimbal
  so that it can tilt to either side, thus scrolling left or right.

<http://www.microsoft.com/hardware/mouseandkeyboard/features/tiltwheel.mspx>


**One Ring to Rule Them All** -- The other issue was that given
  the design of some input devices - notably trackballs - there
  simply isn't a good place to put a wheel so that it is as easily
  reachable as it would be on a mouse. During my time at Kensington,
  we spent long hours puzzling over this issue. The solution we
  arrived at was to replace the vertically oriented scroll wheel
  with a horizontal ring encircling the trackball. The shape of the
  ring enables it to be moved easily by the fingertips; users can
  choose to have clockwise turns scroll down and counterclockwise
  turns scroll up, or vice-versa. (You wouldn't believe how long
  and earnestly we argued over which of those two directions should
  be the default.) The Scroll Ring first appeared on Kensington's
  TurboRing trackball in 2000, which for a variety of reasons didn't
  sell especially well. But the company still felt the basic idea
  was a good one, and in 2003, they released version 7 of their
  flagship trackball, Expert Mouse - this time with both an optical
  sensor and a new, improved scroll ring. I have one on my desk
  right now, and all I can say is that having used Kensington
  trackballs for over 10 years, my fingers have never been happier.

<http://www.kensington.com/html/2200.html>

  No discussion of innovative scrolling mechanisms would be
  complete without mentioning a design that's near to my heart:
  the no-moving-parts, touch-sensitive, flat scroll sensor.
  My first encounter with touch-sensitive scrolling came during
  the development of Kensington's ill-fated WebRacer input device
  in the late 1990s. Pointer movement was controlled by a touchpad,
  and the right and bottom edges of the pad behaved just like the
  scroll bars in windows: slide your finger up or down on the right
  edge, for example, and the window scrolls at the same speed.
  Although WebRacer was not a commercial success, flat scrolling
  reappeared a few years later when the company was trying to
  design a sleek mouse with no aesthetically jarring protrusions.
  After many months of effort, they came up with the touch-sensitive
  pad on StudioMouse. It works just like a scroll wheel, with the
  added benefit that you can scroll up or down continuously by
  holding your finger at either end of the sensor.

<http://www.kensington.com/html/4769.html>

  Then there's a design that combines the touch-sensitivity
  of a flat scroll sensor with the shape of the scroll ring:
  the Apple Click Wheel used on all current models of the iPod.
  The first iPods had scroll wheels that physically moved, and
  were thus sensitive to dirt, moisture, and other contaminants.
  Besides providing touch-sensitive scrolling, the cardinal points
  of the click wheel can be depressed slightly to activate buttons
  beneath, making for an elegant all-purpose input control.

<http://www.apple.com/ipod/>


**More Flatter-y** -- Notwithstanding Apple's outstanding
  click wheel design, input devices on Macintosh computers
  remain behind the times. My current laptop, an Apple PowerBook
  G4, has a trackpad with no built-in scrolling capabilities
  (and, frustratingly, just one button). Fortunately I was able
  to find a wonderful $15 piece of software called SideTrack,
  which turns the edges of the trackpad into a highly configurable
  scrolling device much like the WebRacer touchpad - and many
  Windows-based laptops. This is a great enhancement, because
  target acquisition is even more difficult with a trackpad
  than with a mouse.

<http://www.ragingmenace.com/software/sidetrack/>

  Having a scrolling mechanism (of whatever kind) on my input device
  has become a necessity for me. Like cell phones, it seems like
  a luxury until you get used to it; then you can't do without.
  So when I see someone laboriously scrolling the old-fashioned way
  by clicking on arrows, I just cringe. They might as well be using
  a rotary phone. Hmmm... a ring-shaped input device. Interesting.
  I guess it's true: what goes around, comes around.


  [If you found Joe's discussion of scrolling devices useful,
  consider subscribing to Interesting Thing of the Day. You can
  opt to receive a daily email with a link to that day's article
  (free), the full text of each daily article by email ($5 for
  one year), or a high-quality audio recording of each article
  ($20 for one year).]

<http://itotd.com/subscribe.alt>


Tips and Tricks for Recording with GarageBand
---------------------------------------------
  by Jeff Tolbert <[EMAIL PROTECTED]>

  It's no secret that GarageBand is entry-level music software.
  For the non-musician getting started, a peek at the controls and
  settings in high-end audio software like Pro Tools or Logic Pro
  can fry synapses faster than a late 1960s road trip on the Rolling
  Stones' tour bus. But at the same time, GarageBand can perform
  feats that aren't immediately obvious.

  I've spent a lot of time learning just what GarageBand can
  do over the last few months while writing my latest ebook,
  "Take Control of Recording with GarageBand." Whereas my first
  ebook, "Take Control of Making Music with GarageBand," helped
  people combine and edit loops in GarageBand, this latest volume
  focuses on using GarageBand to create musical compositions with
  vocals, drums, guitars, MIDI keyboards, and even the kitchen sink.
  Below are a few of my favorite tips and tricks from the book;
  I hope you find them useful, and if you're left wanting more,
  the $10 ebook has 106 pages of real-world recording studio
  techniques and practical advice.

<http://www.tidbits.com/takecontrol/garageband-recording.html>


**Record Two Tracks at Once** -- A lot of people take issue with
  the fact that GarageBand allows you to record only one track
  at a time. This is a drag for several reasons. Not only are you
  unable to record your whole band at once and keep each element
  on its own track, but you also can't even record a guitar and
  vocals at the same time. Or can you? GarageBand does enable you
  to record a stereo track, which is just two mono tracks panned
  hard left and right. The trick is that you need to export this
  stereo track and separate the two elements in another program.
  This task isn't so much difficult as it is time consuming.

  Use the following method to record any two elements at once - bass
  and guitar, bongos and vocals, two accordions, or any other
  combination of sounds:

  1. Check if you have a copy of Felt Tip's Sound Studio on your
  Mac. Many recent models ship with it preinstalled. If not,
  download either Audacity or Sound Studio and install it.

<http://www.felttip.com/products/soundstudio/>
<http://audacity.sourceforge.net/>

  2. Create a new stereo track in GarageBand.

  3. Plug one mic or guitar into Channel 1 of your preamp, and the
  other into Channel 2.

  4. Record your track normally.

  5. Export just this one track to iTunes by choosing Export to
  iTunes from the File menu. If other tracks in your song are
  active, mute them before you export.

  6. Open the exported track in Audacity or Sound Studio. In
  Audacity, choose Split Stereo Track from the drop down menu to
  the left of the waveform. Then choose Export Multiple from the
  Edit menu to create two mono files. If you're using Sound Studio,
  choose Export Dual Mono from the File menu.

  7. Drag the resulting mono files from the Finder into GarageBand,
  which automatically creates new tracks for them. Now, do with them
  what you will!


**Beware of Bleed** -- Anytime you record two or more tracks with
  microphones, there's a danger that one track could bleed into the
  other. This happens when a microphone, say the vocal mic, picks
  up the acoustic guitar as well, and vice versa. This limits your
  flexibility come mix time: if you decide to scrap the vocal
  altogether but keep the guitar track, the old vocal bleed is
  still on the guitar mic recording.

  You can prevent bleed in a couple of ways:

* Isolation involves placing the microphones in different rooms,
  or at least far enough apart that bleed is minimized. This
  obviously won't work if you're recording one person playing an
  acoustic guitar and singing.

* You can place baffles (pieces of sound-absorbing material)
  between the two mics to reduce leakage. This approach is
  also problematic for a singer/guitarist.

  Obviously, plugging the guitar directly into the preamp will
  eliminate one microphone, and with it any leakage problems.
  You can also make sure you're using a more directional mic,
  and point the mics away from each other somewhat.


**Double-Track Vocals and Guitars** -- Double-tracking is an
  old technique for thickening vocals and other types of tracks.
  The idea is that you record two takes of the same part and lay
  them on top of each other. The resulting product has a thicker
  sound and a unique quality. Double-tracking can also hide minor
  tuning flaws in vocal tracks. The two versions blend together
  and mask the out-of-tune bits.

  The trick to double-tracking is that the two versions have to be
  as identical as possible, at least if you want the effect to be
  invisible. There's certainly nothing wrong with playing the second
  part differently and panning the two parts away from each other.
  This will add thickness as well as a not-so-subtle stereo effect.
  Feel free to try adding reverb or other effects to the second
  track for variety.


**Make Your Own Loops** -- The wonderful thing about GarageBand's
  loops is that you can play them in any tempo and key that you
  want. But if you've tried to do this with Real Instrument
  tracks you recorded yourself, it doesn't work - you end up
  with a strange-sounding mix of tempos and keys. But it is possible
  to turn your recordings into loops that you can use just like
  Apple's own loops. To do this, you need a copy of the Soundtrack
  Loop Utility, part of the Apple Loops Software Developer Kit.
  Follow these steps to make loops out of your recordings.

<http://developer.apple.com/sdk/#AppleLoops>

  1. In GarageBand, solo the track you want to make into a loop.
  Use a cycle region to isolate only a specific chunk of the song,
  and then export it to iTunes by choosing Export to iTunes from
  the File menu. Make a note of how many beats your loop is.

  2. Open the resulting file in the Soundtrack Loop Utility.

  3. Change the Number of Beats to the number you noted in Step 1.
  Make sure File Type is set to Loop and save the file.

  4. Drag the loop into GarageBand. It's now a normal GarageBand
  loop. You can change the tempo and key and the loop changes
  with the song.


**Turn Your Guitar into a Bass** -- So you have an electric
  guitar, but you don't have a bass. You could play bass lines
  on a MIDI keyboard, but maybe you lack one of those as well,
  or you want a more natural-sounding bass part. What can you do?
  Here's a little trick to turn your guitar into a bass (virtually -
  don't worry, no power tools are required and your vintage axe
  won't be damaged):

  1. Record your guitar playing the bass line an octave higher
  than you want it to sound when you're finished.

  2. Solo this track and export it by choosing Export to iTunes
  from the File menu.

  3. Follow the steps in Make Your Own Loops, above, to turn
  this guitar track into a loop.

  4. Drag the guitar loop back into GarageBand.

  5. Open the Track Editor and move the Transpose slider down
  to -12. This transposes the guitar loop down one octave.
  Your guitar should sound a lot like a bass.

  6. To make it even more realistic, double click the track header
  to open the Track Info window. Play with the following effects
  settings until you like what you get:

* Turn on the Compressor and move the slider to about 30.

* Activate the Equalizer. Boost the bass a little and cut the
  midrange.

* Add some Amp Simulation. Try American Clean with a touch of
  gain. Turn the bass up, the midrange down, and set treble and
  presence to taste.


**Take Control of GarageBand** -- When GarageBand came out, I got
  so excited about making music on my iBook that I went out and
  spent close to $1,000 on music equipment and additional software.
  Although I've been a musician in many capacities over the years,
  I rely on GarageBand at home to record songs and sound textures
  that pop into my head. If you own iLife '04 and haven't yet
  launched GarageBand, give it a try, even if you think you're
  not musical. (Tonya Engst wrote about her experiences with
  GarageBand when my first ebook - "Take Control of Making Music
  with GarageBand" - was released: see "How GarageBand Made Me
  Feel Young and Hip" in TidBITS-735_).

<http://db.tidbits.com/getbits.acgi?tbart=07720>
<http://www.tidbits.com/takecontrol/garageband-music.html>


  [Jeff Tolbert is a musician, painter, and graphic designer
  living in Seattle. He plays bass and guitar and is becoming
  passable at keyboards. He has played in numerous bands over
  the years, including What Fell?, the Goat-Footed Senators,
  the diary of Anne Frank String Quartet, 80 Bones, and the
  Fireproof Beauties.]

<http://www.jefftolbert.com/>


Hot Topics in TidBITS Talk/13-Dec-04
------------------------------------
  by TidBITS Staff <[EMAIL PROTECTED]>

  The second URL below each thread description points to the
  discussion on our Web Crossing server, which will be much
  faster.


**Mailing list software and services** -- After using a mailing
  list service and growing tired of all the advertising that get
  sent, a reader solicits opinions on other mailing list solutions.
  (4 messages)

<http://db.tidbits.com/getbits.acgi?tlkthrd=2402>
<http://emperor.tidbits.com/TidBITS/Talk/259>


**Apple and CPUs** -- Will Apple use Sun processors in future
  Macs? The "Apple ports its OS to [insert processor here]" rumors
  continue to resurface, even in the absence of facts. But that
  doesn't stop a good discussion! (9 messages)

<http://db.tidbits.com/getbits.acgi?tlkthrd=2401>
<http://emperor.tidbits.com/TidBITS/Talk/262>


**Alternatives to Spell Catcher** -- When looking for something
  to use besides Spell Catcher for expanding shortcuts, the
  TidBITS Talk community agrees: TypeIt4Me and an upcoming
  version of CopyPaste. (5 messages)

<http://db.tidbits.com/getbits.acgi?tlkthrd=2397>
<http://emperor.tidbits.com/TidBITS/Talk/258>



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