Hi Ed:

You're right, it was easier than I thought it would be to add the new
statuses. Thanks for the push.
What I chose was a new ProjectStatus I call "pending" which is really
pending my availability to work on it.
I also have a new ActionStatus called "queued" which basically means
the same thing.
The hardest part of all this was to come up with appropriate names,
and I'm still not totally thrilled, but I think the functionality is
good.

It wasn't too difficult to update my favorite views, and I also
created a new dashboard view which works well for me.
The left column is stuff that needs attention right now: Ticklers
Requiring Action and Next Actions.
The right column is stuff that I need to keep an eye on: Active
Projects, Queued Actions in Active Projects, and Pending Projects

I am happy to share what I did, but I'm not quite sure the best way to
do that.

Also I would appreciate input from the developers on how to keep these
changes from getting discarded in any mGTD upgrades.

P.S. Sorry for having started this message topic with a totally
useless subject.

Jason

On Mar 2, 9:37 am, Ed Griebel <[email protected]> wrote:
> I like the idea of a "long-term idea" because I have a lot of them too.
>
> I'm just a user of mGTD, but I was able to add a new "classification"
> for Future, this is how I did it:
> - I added a new tiddler "Future/Never", tagged ProjectStatus, content
> "order:3 <newline> button:fut <newline> buttonLong:future"
> - added a new entry to Projects Dashboard tiddler by double-clicking
> on it after the "someday/maybe" line:
> <<mgtdList title:'Future/Never Projects' startTag:Project
> tags:'Future/Never && !Complete' view:ProjectArea mode:global
>         newButtonTags:'Project Future/Never'
>         >>
>
> I haven't thoroughly searched the code to see where else blocks for
> "Active" and "Someday/Maybe" projects are displayed to add
> "Future/Never" to them.
>
> -ed
>
> On Fri, Feb 27, 2009 at 5:32 PM, Jason Dunham <[email protected]> wrote:
> > Hi Ronin and Jacques,
> > thanks for the ideas.
>
> > Realms won't really work for me, because I am already making use of them.
> > In fact I'm using most of the features of mGTD, and finding them useful.  If
> > that weren't true, I'd be more interested in finding another task manager
> > than fixing mGTD.
>
> > So I'm reluctant to overload one of those features with this function,
> > though I will probably start with more disciplined use of the stars.
>
> > I believe this is a real problem so I would love to hear if any of the
> > developers have an opinion, or if other people like Ronin are also grappling
> > with this.
>
> > Thanks,
>
> > On Fri, Feb 27, 2009 at 11:52 AM, RoninTDK <[email protected]> wrote:
>
> >> I have sort of similar problem:
>
> >> So what I do in monkeyGTD is create a
> >> seperate realm "IDEAS" where I put all that stuff.
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