Hi Ed: You're right, it was easier than I thought it would be to add the new statuses. Thanks for the push. What I chose was a new ProjectStatus I call "pending" which is really pending my availability to work on it. I also have a new ActionStatus called "queued" which basically means the same thing. The hardest part of all this was to come up with appropriate names, and I'm still not totally thrilled, but I think the functionality is good.
It wasn't too difficult to update my favorite views, and I also created a new dashboard view which works well for me. The left column is stuff that needs attention right now: Ticklers Requiring Action and Next Actions. The right column is stuff that I need to keep an eye on: Active Projects, Queued Actions in Active Projects, and Pending Projects I am happy to share what I did, but I'm not quite sure the best way to do that. Also I would appreciate input from the developers on how to keep these changes from getting discarded in any mGTD upgrades. P.S. Sorry for having started this message topic with a totally useless subject. Jason On Mar 2, 9:37 am, Ed Griebel <[email protected]> wrote: > I like the idea of a "long-term idea" because I have a lot of them too. > > I'm just a user of mGTD, but I was able to add a new "classification" > for Future, this is how I did it: > - I added a new tiddler "Future/Never", tagged ProjectStatus, content > "order:3 <newline> button:fut <newline> buttonLong:future" > - added a new entry to Projects Dashboard tiddler by double-clicking > on it after the "someday/maybe" line: > <<mgtdList title:'Future/Never Projects' startTag:Project > tags:'Future/Never && !Complete' view:ProjectArea mode:global > newButtonTags:'Project Future/Never' > >> > > I haven't thoroughly searched the code to see where else blocks for > "Active" and "Someday/Maybe" projects are displayed to add > "Future/Never" to them. > > -ed > > On Fri, Feb 27, 2009 at 5:32 PM, Jason Dunham <[email protected]> wrote: > > Hi Ronin and Jacques, > > thanks for the ideas. > > > Realms won't really work for me, because I am already making use of them. > > In fact I'm using most of the features of mGTD, and finding them useful. If > > that weren't true, I'd be more interested in finding another task manager > > than fixing mGTD. > > > So I'm reluctant to overload one of those features with this function, > > though I will probably start with more disciplined use of the stars. > > > I believe this is a real problem so I would love to hear if any of the > > developers have an opinion, or if other people like Ronin are also grappling > > with this. > > > Thanks, > > > On Fri, Feb 27, 2009 at 11:52 AM, RoninTDK <[email protected]> wrote: > > >> I have sort of similar problem: > > >> So what I do in monkeyGTD is create a > >> seperate realm "IDEAS" where I put all that stuff. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "GTD TiddlyWiki" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/GTD-TiddlyWiki?hl=en -~----------~----~----~----~------~----~------~--~---

