I'm stress testing today, though not necessarily purposefully.

I created a tiddler with a list widget that contains an internal javascript 
error. How do I open the tiddler in edit mode so I can delete the defective 
part of the tiddler. Right now, the only way I know to edit a tiddler 
(other than opening the whole file in a text editor) is to first open it 
and then edit, but at the moment, I cannot open the tiddler.

Also, at the moment, TW5 allows the user to overwrite a tiddler by renaming 
another tiddler by the same name. It would be nice to include some kind of 
warning to verfiy the user wants that to actually happen.

Thanks,
Joshua

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