Tobias, 

A few things:

It would make some things a bit more straightforward, like I think I can 
use it to implement location-based triggers for the interactive fiction 
engine I made. Most of what it does could be done using the set widget with 
a filter using the get operator, but I am hoping that just being able to 
say 'make this field always equal that field' will be simpler for people to 
use.

I would like to eventually make it so that instead of specifying a single 
value it will use a data tiddler to set multiple fields to different 
values. Once again, that could probably be done using the set widget and 
filters, but I think that this would be more straight forward and 
understandable.

With the sumfield2 and prodfield2 widgets from the MathyThing plugin I was 
able to iterate over a list of tiddlers and perform the sums in each 
tiddler, so I am hoping to be able to do something similar and add a field 
and set its value in an arbitrary list of tiddlers. I think that someone 
else mentioned wanting to be able to do this.

But mainly, I am learning javascript and I am trying to make whatever pops 
into my head. So even if it never has a real use I am hoping to learn 
enough to build useful things at some point. This only took me a few hours 
and I learned a lot about how javascript is used in tiddlywiki and how to 
prevent errors when a widget is passed invalid input values.

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