Tobias, A few things:
It would make some things a bit more straightforward, like I think I can use it to implement location-based triggers for the interactive fiction engine I made. Most of what it does could be done using the set widget with a filter using the get operator, but I am hoping that just being able to say 'make this field always equal that field' will be simpler for people to use. I would like to eventually make it so that instead of specifying a single value it will use a data tiddler to set multiple fields to different values. Once again, that could probably be done using the set widget and filters, but I think that this would be more straight forward and understandable. With the sumfield2 and prodfield2 widgets from the MathyThing plugin I was able to iterate over a list of tiddlers and perform the sums in each tiddler, so I am hoping to be able to do something similar and add a field and set its value in an arbitrary list of tiddlers. I think that someone else mentioned wanting to be able to do this. But mainly, I am learning javascript and I am trying to make whatever pops into my head. So even if it never has a real use I am hoping to learn enough to build useful things at some point. This only took me a few hours and I learned a lot about how javascript is used in tiddlywiki and how to prevent errors when a widget is passed invalid input values. -- You received this message because you are subscribed to the Google Groups "TiddlyWiki" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. Visit this group at http://groups.google.com/group/tiddlywiki. For more options, visit https://groups.google.com/d/optout.

