Very cool, and no crash in FF On Tuesday, January 13, 2015 at 8:48:56 PM UTC-6, Duarte Farrajota Ramos wrote: > > Check out the second opened tiddler in the attached file. Just click and > drag over it, or use the mousewheel/scroll and middle mouse button > Bet you never expected to see that huh? Fully embedded, no tricks, no > external files or dependencies, and absolutely no coding. > > > > > > > > > > > > > If you are interested in the more technical details I shed a little light > on the subject: > What you see there is a WebGL <http://en.wikipedia.org/wiki/WebGL>3D > model of the *VectorTiddler *used in the community poster I recently > created. > Since it is a vector SVG file it could be imported into Blender > <http://www.blender.org/>, an open source 3D modeling application, as > usable geometry where I worked the 2D shape into a simplistic 3D model > (adding in the process all other details and animation). > From there all I had to do was export the 3D model using Blend4Web > <http://www.blend4web.com/en/>'s fantastic plugin which exports 3D models > into self contained HTML files containing all 3D model geometry data, > textures, lighting and animation and the required engile to render it all > (much like TiddlyWiki self is contained). > After that it was only a matter of importing the resulting WebGL enabled > HTML file into tiddlywiki which promptly rendered it without a glitch. > > Wonderful what web technologies can do these days without any coding > knowledge. It should even work on your mobile/tablet fully offline. > >
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