Very cool, and no crash in FF

On Tuesday, January 13, 2015 at 8:48:56 PM UTC-6, Duarte Farrajota Ramos 
wrote:
>
> Check out the second opened tiddler in the attached file. Just click and 
> drag over it, or use the mousewheel/scroll and middle mouse button
> Bet you never expected to see that huh? Fully embedded, no tricks, no 
> external files or dependencies, and absolutely no coding.
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> If you are interested in the more technical details I shed a little light 
> on the subject:
> What you see there is a WebGL <http://en.wikipedia.org/wiki/WebGL>3D 
> model of the *VectorTiddler *used in the community poster I recently 
> created.
> Since it is a vector SVG file it could be imported into Blender 
> <http://www.blender.org/>, an open source 3D modeling application, as 
> usable geometry where I worked the 2D shape into a simplistic 3D model 
> (adding in the process all other details and animation).
> From there all I had to do was export the 3D model using Blend4Web 
> <http://www.blend4web.com/en/>'s fantastic plugin which exports 3D models 
> into self contained HTML files containing all 3D model geometry data, 
> textures, lighting and animation and the required engile to render it all 
> (much like TiddlyWiki self is contained).
> After that it was only a matter of importing the resulting WebGL enabled 
> HTML file into tiddlywiki which promptly rendered it without a glitch.
>
> Wonderful what web technologies can do these days without any coding 
> knowledge. It should even work on your mobile/tablet fully offline.
>
>

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