Well that example has very little to do with leveraging tiddlywiki itselft 
for 3D, you see that 3D model was done completely outside TW5 and simply 
imported as an HTML tiddler.

Now as a fully static 3D model, it has no possible input of any kind. I am 
no coder and I am unable to do anythyng more complex, but I know that like 
many modern web technologies WebGL is supposed to be an integral part of 
the webpage its sits on, so with the necessary skiils one could 
theoretically do dynamic stuff that interacted or received it's data from 
tiddlywiki, like some sort of 3D graph or visualization. Again this is way 
beyond my skill level.

On Tuesday, 20 January 2015 17:02:41 UTC, RichShumaker wrote:
>
> Alberto that is what started this line of thought was I saw that thread.
> Are there any other 3D examples?
> What other 3D things could be done and are being done?
>
> There are a variety of 3D viewing options coming on board soon.
> But how do you view data in 3D?
> Since TW is based on the web browser, and web browsers are adding and have 
> 3D options how can that be leveraged by TiddlyWiki?
> Has it been leveraged yet?  A lot of times I ask a question and find out 
> that there is a bunch of stuff that has been created already.
>
> Thanks for all the help.
>
> Rich Shumaker
>

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