On Wed, Jan 21, 2015 at 8:04 PM, Duarte Farrajota Ramos <[email protected]> wrote: > Not entirely sure, but I believe most if not all WebGL applications nowadays > rely on three.js, even the one I posted with the fish.
Three.js is the most common I'm sure but there are definitely others: <http://osgjs.org/> <http://www.babylonjs.com/> <http://www.senchalabs.org/philogl/> (Technically it's neither a framework nor webgl but I still get a kick out of <http://jlongster.com/s/dom3d/> ) > WebGL is a pretty neat tool, but I think it should be used wisely and only > when needed or advantageous, not forced down on the user's throat as a > useless gimmic just because it looks cool. Lately I've been trying to get a handle on glam <http://tparisi.github.io/glam/>. Though it's still early days, glam is a promising three.js-powered successor to vrml, (Given glam's css-parsing engine I'm not sure it would integrate [easily] with tiddlywiki.) The idea of combining tiddlywiki with glam is incredibly attractive: tw authors would be able to include 3d content with relative ease. I'd love to have a virtual museum in my tiddlywiki; maybe an interactive 3D atlas for the fictional worlds of books & games. A realtor might keep a tiddlywiki of home listings, just open a tiddler for the virtual tour. Ditto salespeople with products to sell. -- Scott Elcomb @psema4 http://psema4.com/pubkey.txt http://www.pirateparty.ca/ -- You received this message because you are subscribed to the Google Groups "TiddlyWiki" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. Visit this group at http://groups.google.com/group/tiddlywiki. For more options, visit https://groups.google.com/d/optout.

