Steep learning curve is fine if you know there will eventually be a payoff 
worth the steep effort. But most newbies aren't sure it will be worth the 
effort. Thus TiddlyWiki owes it to people to ease the learning curve as 
much as possible to get from novice to regular / intermediate user if it 
wants them to stick around. And it has to find ways to show them what they 
will be able to do when they get to that point.

Perhaps better language would be 'reducing friction points', new jargon 
that I am seeing in Pocket articles. Tiddlywiki has too many friction 
points up front. Hopefully that phrase could further the discussion?

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