Hi Brett,

I started to write a new program to split up [EMAIL PROTECTED] .osm files. 
Fortunately, I checked out Osmosis before I got too far. It does most of what I 
want.

The resource problem in [EMAIL PROTECTED] is being caused by the large size of 
the Z16 and Z17 svg files.  What I want to try is to use Osmosis with the 
bounding box option to cut the .osm file into strips and then create smaller 
svg files. For Z >12, the SVG files are processed strip by strip anyway. This 
should (theoretically) completely solve the current problems with unrenderable 
tiles.

The only problem I can forsee is with ways that will cross one of the stripes 
without having a node within the stripe. I checked the source and AFAICS, 
Osmosis only include ways that have a node within the bounding box. It looks to 
me like it would be a pretty simple to change to AreaFilter and 
BoundingBoxFilter also include ways that cross the bounding box. Perhaps this 
feature should be turned on with an additional parameter?

Thoughts?

Thanks,
Brent.




____________________________________________________________
Brent Easton                       
Analyst/Programmer                               
University of Western Sydney                                   
Email: [EMAIL PROTECTED]


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