On Wed, Aug 6, 2008 at 12:28 PM, spaetz <[EMAIL PROTECTED]> wrote:
>> > Can we imagine a kind of option for tilesGen.pl or something else to
>> > avoid process an osm data file larger than X bytes?
>> > In this case, the script releases the request so another client can take it
>>
>> Afaik there are bits where e.g. client gets no data and already reports
>> "putting job back to server".
>
> Could be done this way, but is the wrong approach IMHO. the server should not 
> hand out such complex tasks in the first place. we don't want the complex 
> .osm files downloaded by 10 clients before one decides to take it. the API is 
> our bottleneck anyway.
>
> the client should announce a maximum complexity when taking a job and the 
> server would hand out an easy one.

Is this still an issue now when orp and batik can render tile with
reasonable amount of memory?

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