On Wed, Aug 6, 2008 at 12:28 PM, spaetz <[EMAIL PROTECTED]> wrote: >> > Can we imagine a kind of option for tilesGen.pl or something else to >> > avoid process an osm data file larger than X bytes? >> > In this case, the script releases the request so another client can take it >> >> Afaik there are bits where e.g. client gets no data and already reports >> "putting job back to server". > > Could be done this way, but is the wrong approach IMHO. the server should not > hand out such complex tasks in the first place. we don't want the complex > .osm files downloaded by 10 clients before one decides to take it. the API is > our bottleneck anyway. > > the client should announce a maximum complexity when taking a job and the > server would hand out an easy one.
Is this still an issue now when orp and batik can render tile with reasonable amount of memory? _______________________________________________ Tilesathome mailing list [email protected] http://lists.openstreetmap.org/listinfo/tilesathome
