Jiri Klement a écrit : > On Wed, Aug 6, 2008 at 12:28 PM, spaetz <[EMAIL PROTECTED]> wrote: >>>> Can we imagine a kind of option for tilesGen.pl or something else to >>>> avoid process an osm data file larger than X bytes? >>>> In this case, the script releases the request so another client can take it >>> Afaik there are bits where e.g. client gets no data and already reports >>> "putting job back to server". >> Could be done this way, but is the wrong approach IMHO. the server should >> not hand out such complex tasks in the first place. we don't want the >> complex .osm files downloaded by 10 clients before one decides to take it. >> the API is our bottleneck anyway. >> >> the client should announce a maximum complexity when taking a job and the >> server would hand out an easy one. > > Is this still an issue now when orp and batik can render tile with > reasonable amount of memory?
Yes it is. Some people on talf-fr mailing list complain about some tiles impossible to render even if with 4go RAM. Like center of Paris or big cities like Berlin. Regards _______________________________________________ Tilesathome mailing list [email protected] http://lists.openstreetmap.org/listinfo/tilesathome
