Dirk-Lüder Kreie <[EMAIL PROTECTED]> writes: > Ian Dees schrieb: > >> Why does the upload queue get too long? Is the processor working on sticking >> the uploaded tilesets into the right places? >> >> I've asked this question 3 times in the last couple months and still haven't >> gotten a very clear answer. Am I asking the right thing? > > It's a combination of unzipping, creating tileset files, moving them > onto the nfs storage (which is 99% full) and updating the database > with metadata. > This has to happen for each layer of each requested and returned tileset.
And it still manages to do that over 10k times per hour if the clients upload enough tiles. I wouldn't call that slow at all. Matthias _______________________________________________ Tilesathome mailing list [email protected] http://lists.openstreetmap.org/listinfo/tilesathome
