Hi, > My only issue with removing striped rendering is with memory usage. Unfortunatly that even strikes with trivial tiles. I tried -unstable with the tile 123 456 (which is empty see) in xy mode and it failed (by producing a black tile at z17).
The commandline that produced the black tile was: LC_ALL=C nice -n10 "inkscape" -z -w 8192 -h 8192 --export-area=0.000000:0.000000:878.906250:878.906250 --export-png="/tmp/tah/12_123_456_0r8b2/tile-z17.png" "/tmp/tah/12_123_456_0r8b2/tile-z17.svg" > /tmp/tah/12_123_456_0r8b2/tile-z17.stdout Running that command produces lots of warnings: ** (inkscape:14998): WARNING **: 268435456 bytes requested for pixel buffer, I won't try to allocate that. The box in question has 1.2 GB RAM, which should easily be enough for a empty tile. The very same inkscape on the very same box works with -stable and I was able to render the center of Dresden. Reducing the -w and -h to 4k gets rid of the warnings and creates a correct blue tile. (Just like the z16 one). During that rendering inkscape needs 100-130 MB of RAM. The osm data and svg are too big to be attached but are available on request. Patrick "Petschge" Kilian _______________________________________________ Tilesathome mailing list [email protected] http://lists.openstreetmap.org/listinfo/tilesathome
