Hi,

I'm running two [EMAIL PROTECTED] in loop mode and they are putting back 
almost every tile due to 'TooComplex' now.
The suggested complexity has decreased to 1,084,809, but I'm able to 
render tiles which are almost 10 times bigger. MaxTilesetComplexity and 
AT_minumum are set to 10,419,473 in tilesAtHome.conf.

In the log on http://server.tah.openstreetmap.org/ it seems that many 
others have that problem, too. Every 2 or 3 seconds a tileset is reset 
"Cause: TooComplex".

regards,
Andreas

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