Hi List, currently, the server upload queue is full. This causes many renderers to sleep which is a waste of time. I assume, that the reason is the rendering of many very simple tiles, e.g. most of the priority 4 tiles. Sending more complex tiles to the renderers would then (if I'm right) help the server queue managing the uploads, since the number of uploads would decrease.
My thought was the following mechanism: Server upload queue fill level in percent is the percentage of serving more complex jobs to the renderers. Example: Server upload queue fill level is 43%. This would cause the server to serve 43 out of 100 jobs with higher complexity (e.g. >1,000,000). Meanings? Andre _______________________________________________ Tilesathome mailing list [email protected] http://lists.openstreetmap.org/listinfo/tilesathome
