Andre Hinrichs schrieb: 1.) is probably a glitch somewhere in the client.
> 2.) Why is the client sleeping for 60 seconds before getting a new job when > the server upload queue is too full? Isn't sleeping before uploading the > rendered tiles enough? Has probably to do with 3.) > 3.) Why is the client getting a new job after case 3.) even if there is a > stopfile? This is a regression which should be fixed. > 4.) Why do I have to start a separate upload process after rendering when the > client is not in loop mode? Because the xy mode is also intended for "offline" use, where the results are not uploaded to the server, but instead feed a local slippymap tileserver. > Suggestion to 1.) Implementation of a "batch mode" where this sleep is > skipped. This would help me a bit, since I wrote a small bash script which is > checking a central stopfile so that I only have to set the stopfile once for > all clients. (You can find the script at the end of this mail.) it's far better to use loop mode instead of a batch mode, especially when interacting with the tah server, for a number of reasons: the loop mode: a) handles uploading in the background automagically b) exits if there is a persistent fault (some external tool broken) c) better handles client-server interaction. d) offers a chance to do auto-tuning of the maxComplexity stuff. basically it handles everything better where the knowledge of previous client behaviour is needed to decide how to proceed. > Suggestion to 4.) Implementation of a new option to do rending and uploading > in one step. Normally I would have expected that this is the default but > changing the behavior now could probably cause problems with some other > control scripts. I would find that dangerous to have as default. > Comments to the script below: Advantage is that changes to the > tilesAtHome.conf are taken automatically when the next renderer is started. > Disadvantage is that the complexity calculation is out of order then. That check just needs to be put into the client code. For now just do: touch tilesGen.pl and it will re-start. -- Dirk-Lüder "Deelkar" Kreie Bremen - 53.0952°N 8.8652°E
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