Hi, I think Matthias is right. Yesterday I generated a lot of tiles over a different internet-connection and I had no problem uploading at all. I found out that there is an ancient firewall on the first internet connection that does not even support TCP window scaling. I think this causes the problem and I am happy that the maintainers are planning on replacing it.
Thank you for your efforts. I will generate tiles on "clean and proper working" internet connections from now on.. ;) kind regards, Egon On Tue, 2009-03-24 at 15:57 -0400, Matthias Julius wrote: > Dirk-Lüder Kreie <[email protected]> writes: > > > E. Kastelijn schrieb: > >> Hi, > >> > >> I did not expect the problem to be back so soon, but it has.. ;) > >> > >> I did the manual HTTP upload you requested to > >> http://server.tah.openstreetmap.org/Request/upload/ > >> In this case the file was 505234 bytes. > >> The upload was quick and gave this message in my browser: > >> > >> OK|Upload saved for later processing > >> > >> kind regards, > >> > > Strange. I think spaetz needs to have a look. > > Or Egon's ISP. > > With the ISP I was using until half a year ago I had similar > problems. My workaround was to upload to my own server which acted as > a proxy. A direct upload was almost never succeeding. > > If the ISP is blocking uploads it might help to upload to a different > port. Of course speatz would need to setup the server to accept that. > > Matthias > > _______________________________________________ > Tilesathome mailing list > [email protected] > http://lists.openstreetmap.org/listinfo/tilesathome
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