Hi, > I had a look into the everfull server queue and lo and behold it was > actually completely empty. It turned out that my fancy "locking" code > actually left stale uploads in the queue that were never processed > (uploads would abort if there was no corresponding files, yet I would > never unlock the upload, or something similar). I simply ditched that > code, and the upload queue is down at 0 now, so all the clients are busy > out there rendering or at least they should be. With hopefull clients > uploading .tileset files soon, the upload queue will be history anyway > rather soon I hope. Looks like it totally keeled over about 40 minutes ago. Maybe removing the locking wasn't the right thing to do ^^
http://tah.openstreetmap.org/Request/show/uploads/ Patrick "Petschge" Kilian _______________________________________________ Tilesathome mailing list [email protected] http://lists.openstreetmap.org/listinfo/tilesathome
