[email protected] said: > For the video capture application we only need to keep up with the average > data rate and if the system stops reading data for a few tens of > milliseconds and lets it buffer in the capture hardware then it is OK > because nothing is lost. The only criteria for success is "nothing is > lost".
I agree in general. The catch is that you need enough buffering. In lots of cases, buffering is expensive so the hardware designers try to avoid it. A big chunk of the USB architecture is trying to guarantee service so the dongle designer can figure out how little buffering they can get away with. -- These are my opinions. I hate spam. _______________________________________________ time-nuts mailing list -- [email protected] To unsubscribe, go to https://www.febo.com/cgi-bin/mailman/listinfo/time-nuts and follow the instructions there.
