Very fast time-stamping like a stable 5GHz counter? The resolution of
a 200ps (one shot) interpolator can be replaced by a 5GHz
time-stamping counter.

On Thu, Apr 26, 2018 at 12:28 AM, Bob kb8tq <[email protected]> wrote:
> Hi
>
> Unfortunately there is no “quick and dirty” way to come up with an accurate 
> “number of digits” for a
> math intensive counter. There are a *lot* of examples of various counter 
> architectures that have specific
> weak points in what they do. One sort of signal works one way, another signal 
> works very differently.
>
> All that said, the data you show suggests you are in the 10 digits per second 
> range.
>
> Bob
>
>> On Apr 25, 2018, at 3:01 PM, Oleg Skydan <[email protected]> wrote:
>>
>> Dear Ladies and Gentlemen,
>>
>> Let me tell a little story so you will be able to better understand what my 
>> question and what I am doing.
>>
>> I needed to check frequency in several GHz range from time to time. I do not 
>> need high absolute precision (anyway this is a reference oscillator problem, 
>> not a counter), but I need fast high resolution instrument (at least 10 
>> digits in one second). I have only a very old slow unit so, I constructed a 
>> frequency counter (yes, yet another frequency counter project :-). I is a 
>> bit unusual - I decided not to use interpolators and maximally simplify 
>> hardware and provide the necessary resolution by very fast timestamping and 
>> heavy math processing. In the current configuration I should get 11+ digits 
>> in one second, for input frequencies more then 5MHz.
>>
>> But this is theoretical number and it does not count for some factors. Now I 
>> have an ugly build prototype with insanely simple hardware running the 
>> counter core. And I need to check how well it performs.
>>
>> I have already done some checks and even found and fixed some FW bugs :). 
>> Now it works pretty well and I enjoyed looking how one OCXO drifts against 
>> the other one in the mHz range. I would like to check how many significant 
>> digits I am getting in reality.
>>
>> The test setup now comprises of two 5MHz OCXO (those are very old units and 
>> far from the perfect oscillators - the 1sec and 10sec stability is claimed 
>> to be 1e-10, but they are the best I have now). I measure the frequency of 
>> the first OCXO using the second one as counter reference. The frequency 
>> counter processes data in real time and sends the continuous one second 
>> frequency stamps to the PC. Here are experiment results - plots from the 
>> Timelab. The frequency difference (the oscillators are being on for more 
>> than 36hours now, but still drift against each other) and ADEV plots. There 
>> are three measurements and six traces - two for each measurement. One for 
>> the simple reciprocal frequency counting (with R letter in the title) and 
>> one with the math processing (LR in the title). As far as I understand I am 
>> getting 10+ significant digits of frequency in one second and it is 
>> questionable if I see counter noise or oscillators one.
>>
>> I also calculated the usual standard deviation for the measurements results 
>> (and tried to remove the drift before the calculations), I got STD in the 
>> 3e-4..4e-4Hz (or 6e-11..8e-11) range in many experiments.
>>
>> Now the questions:
>> 1. Are there any testing methods that will allow to determine if I see 
>> oscillators noise or counter does not perform in accordance with the theory 
>> (11+ digits)? I know this can be done with better OCXO, but currently I 
>> cannot get better ones.
>> 2. Is my interpretation of the ADEV value at tau=1sec (that I have 10+ 
>> significant digits) right?
>>
>> As far as I understand the situation I need better OCXO's to check if HW/SW 
>> really can do 11+ significant digits frequency measurement in one second.
>>
>> Your comments are greatly appreciated!
>>
>> P.S. If I feed the counter reference to its input I got 13 absolutely stable 
>> and correct digits and can get more, but this test method is not very useful 
>> for the used counter architecture.
>>
>> Thanks!
>> Oleg
>> 73 de UR3IQO
>> <1124.png><1127.png>_______________________________________________
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