On 1/2/22 9:57 AM, Hal Murray wrote:
j...@luxfamily.com said:
So the  *sound* of the clap has to propagate to the sound recording equipment
(some ten miliseconds away if the mic is on a fishpole or boom).
How far off does the audio have to be before it doesn't look/sound right?  How
accurately does the typical movie process get things aligned?

We are used to a delay of several to low 10s of ms.  Somewhere in the 20-100
ms range (depending on how good your eyes are) you can't see the speakers face
well enough to help decode what they are saying.

Are people sensitive to the sound being early?


I don't know today, but back in the day, probably 1/24th of a second, even though they're projected at 48 fps (each frame is projected twice, so the flicker frequency is higher).

A lot depends on the image size - you're used to a shorter delay when you're closer to the person (i.e. their image is larger), but when they're across the room you expect a longer delay.  This is one of the things that makes the audio sound different when watching a movie on a small screen up close rather than in a theater - the psycho acoustic cues are different.  As to how they do it - skilled editors use their judgement.

I'd say what people are sensitive to is lip movements not synced with sounds, whether early or late.  I suppose obvious simultaneous events (gunshot sound + flash) would be weird if the sound occurred before the image. But a bit late would just be like real life.  In fact, the simultaneous explosion and sound in movies is something that bugs me, because if you were actually there, the delay of, say, 100 ms, is very noticeable - and for big things like rocket launches (and, I suppose nuclear explosions) which you're watching from miles away it's very noticeable.  I watched a Titan IV launch from about 10km away. You saw the ignition, a 5-10 seconds later you felt the ground shaking, and the rocket was maybe 300-400 meters up and hitting the scattered clouds before the sound got to you 30 seconds later, and then you have the weird phenomenon of the rocket getting smaller and farther away, while the sound gets louder.
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