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On Jan 29, 2006, at 8:32 AM, Adrian von Bidder wrote:

You're correct on both counts - BUT: accuracy to within a few tens of ms is solved, it's not a problem. Servers are thrown out of the pool when they reach something like 50ms offset (Ask - what value do you currently use?)

100ms; although your score drops very slowly at that offset. For example my DSL was overloaded last night, so the score on my ntp box at home dropped a bit:
        http://www.pool.ntp.org/scores/64.81.84.140

Again, the code for the pool is at
        https://svn.develooper.com/projects/ntppool/trunk/

(the bit that checks the servers is in the "pool" script, around line 250).

Since you should always use 3 or more servers if time synchronisation is
important to you the 'clock drifts out to 10 seconds' case just won't
happen in practice - unless you lose sync altogether, which is a
reliability problem.

Reliability, as in 'will the ntp server have the same IP over several
months' is imho the unsolved problem, especially in the pool where many
servers are operated by hobbyists and small entities.

If the pool ever grows to a point where we have more than plenty servers then we can add something to only (or mostly) use servers after they have stayed stable for months.

First we need more servers though!  :-)

 - ask

- --
http://askask.com/  - http://develooper.com/


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