Hi,
I have found that the "official" OpenGL headers or the ones from MinGW work
quite well. You could also just tiny_impdef the OpenGL libraries you are using
and just let the linker do most of the work, although that would make debugging
your code more difficult (compiler not able to check the routine definitions).
Kenneth
----Alkuperäinen viesti----
Lähettäjä: [email protected]
Päivämäärä: 18.12.2008 9:47
Vastaanottaja:
Aihe: [Tinycc-devel] opengl lib for tinyCC?
hi,is there any opengl lib for tinyCC
and can you show me some examples written in c code
what i have found always written in cpp and depend on virtual c++
i dont like vc++
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