Hello everyone,

I have now written a very simple C program which gives highly erratic
timing behavior when run under tcc -run. I have added this file to the
gist; look for cache-test-simple.c here: https://gist.github.com/run4flat/
fcbb6480275b1b9dcaa7a8d3a8084638

The simple program does not attempt to produce a shared object library, and
so should be runnable on any operating system that supports tcc -run,
including Windows and Mac in addition to Linux. Here are some sample
outputs on my machine:

$ time ./tcc -B. -DNOPS=0 -run cache-test-simple.c
real    0m0.052s
$ time ./tcc -B. -DNOPS=1 -run cache-test-simple.c  ***
real    0m1.413s
$ time ./tcc -B. -DNOPS=2 -run cache-test-simple.c
real    0m0.069s
$ time ./tcc -B. -DNOPS=3 -run cache-test-simple.c
real    0m0.076s
$ time ./tcc -B. -DNOPS=4 -run cache-test-simple.c  ***
real    0m1.158s

The starred results are over an order of magnitude slower than the
unstarred results.

1) Do others see this on other operating systems with 64-bit Intel
processors?
2) Do others see this on any operating system with 64-bit AMD processors?
3) Do others see this on any operating system with any other architecture?

Thanks!
David

On Thu, Jan 5, 2017 at 12:59 AM, David Mertens <[email protected]>
wrote:

> Update: I *can* get this slowdown with tcc. The main trigger is to have a
> global variable that gets modified by the function.
>
> I have updated the gist: https://gist.github.com/run4flat/
> fcbb6480275b1b9dcaa7a8d3a8084638
>
> This program generates a single function filled with a collection of
> skipped operations (number of operations is a command-line option) and
> finished with a modification of a global variable. It compiles the function
> using tcc, then calls the function a specified number of times (repeat
> count specified via command-line). It can either generate code in-memory,
> or it can generate a .so file and load that using dlopen. (If it generates
> in-memory, it prints the size of the generated code.)
>
> Here are the interesting results on my machine, all for 10,000,000
> iterations, using compilation-in-memory:
>
> N   Code Size (Bytes)   Time (s)
> 0                 128       2.52
> 1                 144       2.54
> 2                 176       2.57
> 3                 208       0.035
> 4                 224       0.058
> 5                 256       2.57
> 6                 272       0.060
>
> Switching over to a shared object file, I get these results (code size is
> size of the .so file):
> N   Code Size (Bytes)   Time (s)
> 0                2960       0.057
> 1                2984       0.040
> 2                3016       0.058
> 3                3040       0.039
> 4                3064       0.040
> 5                3088       0.060
> 6                3112       0.063
>
> As you can see, the jit-compiled code has odd jumps of 30x speed drops
> depending on... something. The shared object file, on the other hand, has
> consistently sound performance.
>
> Two questions:
> 1) Can anybody reproduce these effects on their Linux machines, especially
> different architectures? (I can try an ARM tomorrow.)
> 2) Is there something special about how tcc builds a shared object file
> that is not happening with the jit-compiled code?
>
> Thanks!
> David
>
> --
>  "Debugging is twice as hard as writing the code in the first place.
>   Therefore, if you write the code as cleverly as possible, you are,
>   by definition, not smart enough to debug it." -- Brian Kernighan
>



-- 
 "Debugging is twice as hard as writing the code in the first place.
  Therefore, if you write the code as cleverly as possible, you are,
  by definition, not smart enough to debug it." -- Brian Kernighan
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