OK, so I found
        nesC 1.1 Language Reference Manual (2003)
and
        The nesC Language:... (2003)

but in a quick search I don't find _what_ is the meaning of "signal",
except that it seems to be prefixed to calling functions labeled "event".
Do I need to really read the whole thing to get the idea, or is there
some summary that explains the hierarchy and impetus behind these keywords?
Or do I have to re-remember BNF?

thx
MS

Philip Levis wrote:

On Nov 14, 2007, at 10:05 AM, Michael Schippling wrote:

I guess if I took the time to read and understand all the NESCC design/doc,
rather than wasting it on trying to make my own projects work, I wouldn't
be asking so many seemingly redundant questions. I expect the whole thing
has to do with using "async" as a flag to force race-condition evaluation,
which then blossomed into a chain of fix-the-boundary-cases keywords.

Not at all. The async keyword wasn't introduced until TinyOS 1.1.

Phil
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