OK, so I found
nesC 1.1 Language Reference Manual (2003)
and
The nesC Language:... (2003)
but in a quick search I don't find _what_ is the meaning of "signal",
except that it seems to be prefixed to calling functions labeled "event".
Do I need to really read the whole thing to get the idea, or is there
some summary that explains the hierarchy and impetus behind these keywords?
Or do I have to re-remember BNF?
thx
MS
Philip Levis wrote:
On Nov 14, 2007, at 10:05 AM, Michael Schippling wrote:
I guess if I took the time to read and understand all the NESCC
design/doc,
rather than wasting it on trying to make my own projects work, I wouldn't
be asking so many seemingly redundant questions. I expect the whole thing
has to do with using "async" as a flag to force race-condition
evaluation,
which then blossomed into a chain of fix-the-boundary-cases keywords.
Not at all. The async keyword wasn't introduced until TinyOS 1.1.
Phil
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