I finally somehow managed to start the app, but I'm not sure whether it is possible to have all (server and 2+ players) on the same machine? :-)
The signed up and logged in user does somehow not show up in the browser page of the other user. I can somehow send messages but where should it supposed to go? I think one first should select the remote user, but how? And what does "Test" mean, is it a user name? It is static, ie. not clickable. (I think there all logged in user names should appear, isn't it?) I think I better should start studying the code a little bit to see how it's supposed to work... :-) Mihai Dragan wrote: > ATM it's just an overweight chat application. It's based on the > ajax-chat example, but the current list of messages is stored in server > memory, not on the client, and the users are stored in the database. > To compile and use you also have to install TNTDB. Then bootstrap the > database with bootstrap.sh, then compile the webapp dono.so using the > makefile, then run with run.sh > > I don't remember doing anything special to let my user create the > database, but I may be wrong here. Just try to run bootstrap.sh and let > me know how it goes. ------------------------------------------------------------------------------ _______________________________________________ Tntnet-general mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/tntnet-general
