I finally somehow managed to start the app,
but I'm not sure whether it is possible to have
all (server and 2+ players) on the same machine? :-)

The signed up and logged in user does somehow not show up
in the browser page of the other user.
I can somehow send messages but where should it supposed to go?
I think one first should select the remote user, but how?
And what does "Test" mean, is it a user name? It is static, ie. not clickable.
(I think there all logged in user names should appear, isn't it?)

I think I better should start studying the code a little bit
to see how it's supposed to work... :-)
  

Mihai Dragan wrote:
> ATM it's just an overweight chat application. It's based on the
> ajax-chat example, but the current list of messages is stored in server
> memory, not on the client, and the users are stored in the database.
> To compile and use you also have to install TNTDB. Then bootstrap the
> database with bootstrap.sh, then compile the webapp dono.so using the
> makefile, then run with run.sh
>
> I don't remember doing anything special to let my user create the
> database, but I may be wrong here. Just try to run bootstrap.sh and let
> me know how it goes.


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