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On Wednesday, 20 May 2020 13:18:52 UTC+10, Irene Polikoff wrote:
>
> Please see below
>
> On May 19, 2020, at 10:38 PM, Rob Atkinson <[email protected] 
> <javascript:>> wrote:
>
>
> Use Case: 
>
> I have a large data graph I wish to navigate and allow users to annotate 
> so I expose in an EDG editor. 
>
>
> What asset collection type are you using for this? Data graph?
>
> yes 

> Its not really "reference data" - but its generated by scripting so the 
> body should only be changed by external processes - and the idea of 
> annotation is to provide feedback on the content, manage additional 
> information we need to attach etc.
>
> If I include the data, the class tree works but it shows no instance - 
> obviously only working on the current graph, not with imports.
>
>
> Include where?
>
> via owl:imports in the data graph
 

> If you are not working with classes and properties, why are you using the 
> class tree? 
>

the classes and instances layout is a reasonable way to navigate the 
instances by selecting classes of interest
 

> Why are you expecting a class tree to show instances? 
>
i dont
 

> It only displays classes You could bring in Instances panel, it would then 
> show instances for a selected class, but it is not the most convenient view 
> for working with instances.  
>

it is the default that shows up
 

> Typically, the Search table panel works better and you can use Asset 
> Navigator to select a class of instances you want to focus on.
>
>
OK - thats useful to know the direction - but Search gives me nothing 
useful - it obviously needs more than just the ontology and the instances 
to work.

It shows the 'rootClass" and a free text box - the free text box is not 
active and the "asset type" dialog  (is this the "asset navigator" ? and 
the drop down shows "no options'

this is for an ontology that can be navigated via classes and instances - 
so it know about everything. 

Does the search perhaps rely on generating shapes for every class and 
property? If so, perhaps it should detect there are classes but no shapes 
and provide a prompt to generate shapes (but of course I'd never want to 
pollute the data with generated shapes - they belong in the T-box world!)

 

> A screenshot would help.
>
>
> How can we control the query scope to allow a-box import heirarchies to be 
> handled - effectively i want to distinguish between a-box and t-box imports 
> I think. 
>
>
> I am having hard time understanding what you are talking about. Editors 
> work over the entire graph closure. All information is shown - whether it 
> is in the currently opened asset collection or in any of the imported 
> graphs.
>

nope - it may be the design but if so its a bug -if i copy the same data 
into the graph it shows, if i owl:import the data it doesnt show. 

>
> No problem adding a property to the graph the widget could look at to use 
> in an import closure.
>
> Obviously GraphQL in general needs to be able to access the a-box graph 
> closure.
>
> I can workaround with data load in the short term - but it means I'd have 
> to handle annotations in working copies and never commit them - or perhaps 
> have an export for the working copies I can save before committing them.
>
>
> What do you mean by “annotations”? You don’t have to commit a working 
> copy. All exports work for a working copy exactly the same as production 
> copy.
>

Dont sweat on this - i mean any additional statements I want to manage 
about the entities in the data graph without editing the underlying data 
graph itself. suffice to say data is not editable, but I want to attach 
additional statements to the data in EDG workflows.  Its not relevant to 
the actual issue being discussed - except to make clear the 'doing 
something fundamentally different than managing different aspects of 
instance data in separate related graphs' is not the answer I am seeking - 
at least until I get what seems to be basic functions working - there are 
good reasons not to munge everything into a single graph.

>
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