JUst a quick note to point to the projects from the HFOSS course at RIT this year...
http://wiki.sugarlabs.org/go/Quilt Quilt is a chat system designed for mesh networks. It was written in python and uses zeromq as a way to pass data between nodes. Each node connects to other nodes and allows a user to chat. The end goal is to have a resilient chat network that auto discovers nodes on a mesh network. http://wiki.sugarlabs.org/go/PyCaveExplorer This project is designed to teach children basic electronics by having them explore randomly generated, grid-based caves. The goal is to create a lit path from the starting tile to the goal tile by placing lights, batteries, and connecting pieces of wire. The base educational goal is to teach how simple circuits work, along with the differences between series and parallel circuits, and the relationship between a power source and the number of things connected to it. http://wiki.sugarlabs.org/go/Point-and-Click-Arthur The player is Arthur's Royal Detective. The goal is retrieve all the knights who are in the middle of their most famous quests for a banquet at Camelot. The game is a "point and click" game in the same vein as Monkey Island and King's Quest. The user reads dialog, hunts for an item on screen, and figures out who to use the item on. This causes a reaction and new areas open, etc. Stephen Jacobs Associate Professor, Interactive Games and Media Visiting Scholar,International Center for the History of Electronic Games Chair, IGDA Learning, Games and Education SIG Director, Lab for Technological Literacy Rochester Institute of Technology 152 Lomb Memorial Drive Bldg 70 Rochester, NY 14623 [email protected] 585-475-7803 office _______________________________________________ tos mailing list [email protected] http://lists.teachingopensource.org/mailman/listinfo/tos
