JUst a quick note to point to the projects from the HFOSS  course at RIT this 
year...

http://wiki.sugarlabs.org/go/Quilt

Quilt is a chat system designed for mesh networks. It was written in python and 
uses zeromq as a way to pass data between nodes. Each node connects to other 
nodes and allows a user to chat. The end goal is to have a resilient chat 
network that auto discovers nodes on a mesh network.

http://wiki.sugarlabs.org/go/PyCaveExplorer
This project is designed to teach children basic electronics by having them 
explore randomly generated, grid-based caves. The goal is to create a lit path 
from the starting tile to the goal tile by placing lights, batteries, and 
connecting pieces of wire. The base educational goal is to teach how simple 
circuits work, along with the differences between series and parallel circuits, 
and the relationship between a power source and the number of things connected 
to it.

http://wiki.sugarlabs.org/go/Point-and-Click-Arthur

The player is Arthur's Royal Detective. The goal is retrieve all the knights 
who are in the middle of their most famous quests for a banquet at Camelot. The 
game is a "point and click" game in the same vein as Monkey Island and King's 
Quest. The user reads dialog, hunts for an item on screen, and figures out who 
to use the item on. This causes a reaction and new areas open, etc.




Stephen Jacobs
Associate Professor, Interactive Games and Media
Visiting Scholar,International Center for the History of Electronic Games
Chair, IGDA Learning, Games and Education SIG
Director, Lab for Technological Literacy
Rochester Institute of Technology
152 Lomb Memorial Drive
Bldg 70
Rochester, NY 14623
[email protected]
585-475-7803 office



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