strace output, see there's multiple blocks of
stat("/home/tsdgeos/borrame/roundface.png", 0x7ffe56341150) = -1 ENOENT (No
such file or directory)
stat("/home/tsdgeos/borrame/[email protected]", 0x7ffe563410d0) = -1 ENOENT (No
such file or directory)
open("/home/tsdgeos/borrame", O_RDONLY|O_NONBLOCK|O_DIRECTORY|O_CLOEXEC) = 20
open("/home/tsdgeos/borrame/[email protected]", O_RDONLY|O_CLOEXEC) = 20
** Attachment added: "strace.output"
https://bugs.launchpad.net/ubuntu/+source/ubuntu-ui-toolkit/+bug/1664636/+attachment/4818921/+files/strace.output
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Ubuntu.
https://bugs.launchpad.net/bugs/1664636
Title:
Ubuntu Components is hard on the disk and CPU when loading @gu images
Status in ubuntu-ui-toolkit package in Ubuntu:
New
Bug description:
* Take the following simple example of a listview with an image.
* run it with strace qmlscene
* scroll the list to the bottom
I understand that some of this overhead is needed since we need to
find the best @gu image for the given grid units, but doing it again
and again for the same file seems a bit of overkill, maybe we could
cache that?
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