** Tags added: unity8

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  Ubuntu Components is hard on the disk and CPU when loading @gu images

Status in ubuntu-ui-toolkit package in Ubuntu:

Bug description:
   * Take the following simple example of a listview with an image.
   * run it with strace qmlscene
   * scroll the list to the bottom

  I understand that some of this overhead is needed since we need to
  find the best @gu image for the given grid units, but doing it again
  and again for the same file seems a bit of overkill, maybe we could
  cache that?

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