** Project changed: unity8 => unity8 (Ubuntu)

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https://bugs.launchpad.net/bugs/1199802

Title:
  [unity8] consumes a lot of CPU after stopping the phone app

Status in unity8 package in Ubuntu:
  Fix Released

Bug description:
  Using today's image on a Samsung Gaxlaxy Nexus, I did a clean boot and
  started the phone app and left it to idle for a few moments.  Then I
  killed the app from the "Running apps" panel and notices that unity8
  is consuming ~45-50% of the available CPU:

  top -b -d 1 -n 1 shows:

    PID USER      PR  NI  VIRT  RES  SHR S  %CPU %MEM    TIME+  COMMAND
    729 phablet   20   0  291m 105m  58m S  46.5 15.2   5:11.87 unity8
    500 system    20   0 61032  23m  22m S  11.6  3.3   0:35.49 surfaceflinger
   1579 phablet   20   0  4532 1056  752 R  11.6  0.1   0:00.04 top

  
  I was also able to reproduce this by doing a clean boot and starting the 
"Terminal" app and killing it from the "Running apps" panel, and unity8 again 
is pegged at using ~45-50% of CPU.  htop shows that there are two unit8 
processes both consuming ~50% of each of the two CPUs:

    PID USER      PRI  NI  VIRT   RES   SHR S CPU% MEM%   TIME+  Command
    734 phablet    20   0  274M  104M 61556 S 56.1 15.1  2:05.64 unity8
    969 phablet    20   0  274M  104M 61556 S 52.9 15.1  1:46.12 unity8
      1 root       20   0  2992  1892  1024 R  8.9  0.3  0:28.23 /sbin/init

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