Oh and I wonder, what if there's multiple SDs at the same time? I doubt
all should play, maybe only the one that's "active" (expanded/focused)
should play?

And for standard notifications, we might need a queue?

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https://bugs.launchpad.net/bugs/1379248

Title:
  Should pass incoming call sound to notification system for playback

Status in Ubuntu UX bugs:
  New
Status in “telephony-service” package in Ubuntu:
  New
Status in “unity-notifications” package in Ubuntu:
  New
Status in “unity8” package in Ubuntu:
  New

Bug description:
  The telephony service currently plays all the sounds itself. We now
  have support for notifications to play them, and it would be better as
  a central place to handle notification sounds.

  Adding a unity8 task as we need to define looping (probably infinite
  for all snap decisions, none for the rest - adding a ubuntu-ux task
  for confirmation) and sound roles (based on notification
  severity/importance?).

  Also adding unity-notifications task in case we need to define more
  hints...

  This would help ensuring consistency for things like bug #1379238.

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