That is a pretty broad question. I believe re-buffering is caused by a lack of data in the player's buffer. There are several possible causes. For wi-fi connected devices, if there is interference or weak wi-fi signal, this can cause the player's buffer to "run out" of data faster than the network can supply it. Similarly, if the server is not able to provide data to the player fast enough, the buffer can run out of data. This could be caused by the server being overwhelmed by some type of processing - for example, if the server is performing other tasks, or if it needs to transcode the data stream from one format to another and simply doesn't have the processing power to keep up.
-- tcutting ------------------------------------------------------------------------ tcutting's Profile: http://forums.slimdevices.com/member.php?userid=17402 View this thread: http://forums.slimdevices.com/showthread.php?t=79430 _______________________________________________ Touch mailing list [email protected] http://lists.slimdevices.com/mailman/listinfo/touch
