Not that it matters or changes reality, but, I agree with joegorin on
this.  A product that includes a local music server instance and
includes ports to connect media locally should be able to play local
music without an internet connection, and apparently does but only for 5
days or so.

As I said before this very likely is not due to networking or whatever, but just the built-in server dying lack of memory.

If an internet connection was a hard requirement, it should
either refuse to play altogether if it can't phone home or at least
display a clear message immediately so the user knows what the deal is
(instead of waiting 5 days and crapping out).

It doesn't wait 5 days before crapping out, but it does work for 5 days, plays music. At some point it can no more. This can be an artwork cover too big, or the screensaver displaying large images. But it will fail for whatever reason. Lack of network is not it.

--

Michael
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