Sending this again, since it seemed to have been silently dropped somewhere. No bounce, it just never made it to the mailing list. This time with a link instead of an attached file, in case that was the problem.
On Sun, 01 Jul 2012 22:20:24 -0500 Rob Landley <[email protected]> wrote: > On 07/01/2012 12:14 PM, David Seikel wrote: > > On Sun, 01 Jul 2012 11:58:05 -0500 Rob Landley <[email protected]> > > wrote: > > > >> I'm adding a chunk at a time and checking it in. I have somewhat > >> elaborate plans, but they change as I go along. > >> > >> Your design of course takes into account none of _my_ elaborate > >> plans, but since I haven't checked them in yet they're fair game. > >> > >> But I'm a bit nervous about impedence matching a giant code drop. > > > > My design is changing as I go along as well. I'm trying to shake > > out a proper design for all of this with some real world sanity > > checking. > > Aren't we all. :) > > > The first code drop will just be a single toy, which is just a > > prototype. A work in progress for commenting on. Later it should > > probably be split up into a few library bits that can be left out of > > the build if not needed. > > Yay trail of breadcrumbs. I look forward to it. Here's a code drop, warts and all. I should have done this a month ago, which is the last time I looked at it. Though the stuff I did a month ago was mostly adding lots more comments. Keep in mind what I said above, this is a work in progress, proof of concept, playground, packaged up as one big toy, to be self contained until the mess is cleaned up. This "boxes" toy itself will go away, to be replaced by individual editor / pager toys and library bits. Nothing is set in stone, lots of mess inside, there's bugs, but at least it shows the general direction my mind is wandering in. As a bonus, it actually works, you can edit stuff. Please don't actually include this in toybox yet. Just look at it and sneer / giggle, depending on your nature. Drop it into the toys directory to try it out, it's just one big toy. If you want to see how it can be used to build specific editors, start at the end of the source code and work backwards. Reading the lengthy comments at the beginning would also be useful. I've not even looked at it in the last month, just thought it was past time to show the code. I'll get back to working on it when I can. I put it on github, simply coz github is where I put all my stuff, and I suspect my previous emails large attachment was the reason it got dropped. If and when it's ready for including in toybox, and Rob wants to include it, then it can be added to the official toybox repo and I can drop the github version. But since it's on github now, I might as well keep that up to date, "release often". https://github.com/onefang/boxes -- A big old stinking pile of genius that no one wants coz there are too many silver coated monkeys in the world.
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