/cut

I've been writing a new ping implementation. (I've gotten a couple ping
contributions but they always do ping and ping6 as two separate
implementations, tend to suck in 4-clause BSD code, and on top of the
normal cleanup it's just faster to do a new one. Not _fast_, just faster. :)

Rob



Rob,

sorry to give you a 'headache', but, if your playing with ping, can you have it allow for long ping times please, such as we often get with satellite, where delays to the ping can cause it to currently abort, not due to the ping time itself, but to the on satellite hardware transmitting it taking time to pass it on. How you deal with this problem I have no idea, but maybe talking to the people at ipstar (ipstar.com) may give you an idea.

regards
jon
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