On Mon, 2007-01-22 at 16:27 +1100, Brett Nash wrote:
> > > C.  Based on the enlightenment libraries... So hopefully lots of
> > > themeable bling too ;-)
> > 
> > In an AI? :P
> 
> You betcha.  I need to see what the hell the thing is doing, and I may
> as well write a client at the same time.  Also has the advantage that a
> partially working AI can still be tested, as I can `hold it's hand' why
> it is being developed.

I would make sure the AI runs even without an X server as one may not be
available when running in the competition.

BTW Wesnoth has some good code for calculating battle results. It was
even written in C originally and developed by Rusty Russel.

> > > The only server I can get to work repliably is the stable release of the
> > > tpsever-cpp.  It should support tp03 happily?  (I was looking at tp02).
> > 
> > What problems are you having? I'm sure Lee would like to see what
> > problems you are having.
> 
> I'll post here later.  Getting it to start was a challenge (and I gave
> up trying to report a bug on it, as the sourceforge bugtracker dies on
> core files...).

If it's just setup problems this information may help,
http://article.gmane.org/gmane.comp.games.tp.general/72

Lee is working on making the server easier to setup.

Tim Ansell

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