On Fri, 2007-04-06 at 12:06 +1000, Brett Nash wrote:
> On Thu, 2007-04-05 at 23:28 +1300, Lee Begg wrote:
> > We had discussed adding a "start time" option, which would be the timestamp 
> > of 
> > when the game was created.  That would allow clients to tell when a new 
> > game 
> > was started.
> 
> That would mostly solve the problem.  We still have the problem that
> time is meaningless on the network, but as long as people realise it is
> server dependant, it should be fine.
> 
>       Regards,
>       nash

It really should just be a "random" number. Start time is just a good
way for a server to generate a number which hasn't been used before.

Feel free to add it to the protocol document.

Tim Ansell


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