> > In the worst case this is just returning a list of all object IDs
> > (including all objects which have died).
> 
> Yep.

Okay cool, does that make more sense now Lee?

<snip>

> The only thing I immediately see is the list _is_ providing too much
> information.  So I know someone has a colony (or remote mining, or has
> fleets in orbit) around a planet because I keep seeing it change.  
>
> Obviously this is a continuing issue I keep raising ;-)

This is a server side issue. Obviously, a proper server should keep
different modification times for each player (and in fact I believe Lee
has been implementing this already). 

Tim 'Mithro' Ansell

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