Hello,

It might be worth looking at some of the stuff here,
 http://bima.astro.umd.edu/nemo/

They link to all types of call N-body simulation, some which could
possibly be inter-grated to some rulesets.

Tim 'Mithro' Ansell

On Tue, 2008-01-15 at 20:12 +1030, Jason Wandel wrote:
> G'day all,
> 
> Firstly, please indulge me the opportunity to introduce myself to you 
> all. I'm a work colleague of mithro's. I have taken an interest in this 
> project since I've been in the process of trying to write my own 4X game 
> for nearly 20 years. I've had to restart a few times for a variety of 
> reasons, and with the latest attempt I got to starting on the universe 
> generator system of it. Mithro suggested that I take that task on within 
> the tp community instead, and use tp as the engine for my game. I think 
> that's a good idea!
<snip>


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