Hi Lee

> I would have thought you would be more interested in the 
> bad ones and why we think they are bad. Actually, that is a > question: are 
> the filters positive (things to keep) or 
> negative (things to remove)?
> 
 
I have tried negative filters so far, as they are easier to model. If I had a 
clear idea of which features a cool name should have, I would code those rules 
to make a generator. 
This doesn't rule out the chance of having positive filters, though.

I only asked you to point out good names because I didn't want to put the 
burden of extracting rules on you. In fact, any suggestion would be welcome.

bye
peres



> 

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