On Fri, 22 Feb 2008, Tim Ansell wrote:
> Maybe we could disable the borked modules by default until they are
> fixed?

I only release when everything is working.

As for head in git, I sometimes break the modules to get core things working 
better. I'm normally pretty good about announcing broken modules. (See 
commits and tpserver-cpp status report). If I disabled them, I might forget 
to check it works or keep it working.

BTW: make -k is your friend when building tpserver-cpp from git

> > As I have been saying for a while, tpmysql persistence is broken. I've
> > nearly
> > finished ObjectView and PlayerView. After I'm happy with it, I'll fix
> > tpmysql
> > and then do a release (0.5.0).
>
> That will be cool. Is there anything easy we could do to make your
> progress faster? I'm getting pretty good at C++ through my day job.

I'm currently deciding weather I need to do the more complicated ObjectView 
things (basicly anything more than visible or not). Also I need to look at 
COW (Copy On Write) for the ObjectParamterGroups, and storing each turn of 
each Object.  Then it will be to fix up the API for persistence, and the 
implementation code. Then adding the calls to persistence.

As for something you could help with... try to keep me motivated! Patches for 
anything welcome.

> Mithro

Later
Lee

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