> > And finally, some important but still missing features are:
> > - Having a end of turn timer
> > - No good way to indicate which planets are yours, the enemy's, or
> > neutral. Put a flag on top?
> > - Orders in a queue cannot be deleted or edited
> > - Having a turn counter, to keep track of the current phase in
> > rulesets like RFTS
I'm going to add the following problems I have encountered.
* Icons don't turn back into cool 3d models.
* Either Scroll and Zoom speed seem to be dependent on FPS or not
scaled to the Zoom level. This means as you zoom in (the FPS
gets higher hence) the zoom/scroll speed gets higher and it
makes it hard to focus on an object.
* Right clicking on an object seems to add an order in Icon mode
(even without seeing any radial menu).
The following features would be good,
* Double clicking on an object in the starmap should zoom to it.
* Double clicking on an object in the system tree should cause it
to be come centred.
* Some way to select objects which are very close to each other
would be useful (IE Maybe similar to how clicking on an object
in tpclient-pywx cycles).
* Some type of "updating progress" screen when updating the cache.
I'm using 8bc3b43feeea9fe435cdc194bede7b3477bce620 on Ubuntu Linux
hardy.
Tim 'Mithro' Ansell
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